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2021/03/07 01:23:45
Subject: PIXEL40k An oldschool pixelart warhammer 40k game project
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Walking Dead Wraithlord
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Love seeing more work from you my man!
I wish they pay you stupid amount of $$$ and made this concept into metal slug type 40k based game
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2021/03/07 03:52:28
Subject: PIXEL40k An oldschool pixelart warhammer 40k game project
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Ancient Venerable Dreadnought
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Now that's a mobile game I'd actually want to pay $€£¥ for
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2021/03/07 07:42:33
Subject: PIXEL40k An oldschool pixelart warhammer 40k game project
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[DCM]
Fireknife Shas'el
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Excellent work, but one major problem with the Ork; where. Is. The. DAKKA!?
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2021/03/07 09:45:51
Subject: PIXEL40k An oldschool pixelart warhammer 40k game project
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Longtime Dakkanaut
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Sounds like you're putting some thought into the machanics, that's nice. But that Waaagh animation is fantastic!
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--Lord of the Sentinels Eternal-- |
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2021/03/26 05:02:57
Subject: Re:PIXEL40k An oldschool pixelart warhammer 40k game project
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Fresh-Faced New User
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Thanks for the comments lads, got some more done!
@Argive who knows! i'll get the game running and tested, but we are implementing the game logic now. Its going to be a hybrid between metal slug (run and gun) and streets of rage (beat em up)
@Racerguy180 it will be browser based initially and maybe we'll make a port for mobile gaming. although in regards to publishing a free fangame i don't think we got the right to put it on applestore/android store cuz of IP - only if i call it "star marine 40kek" or something
@Jadenim: ah, i'm working on the new shootaboy - still trying to design his costume to look unique. currently fiddling with bloodaxe vibes such as rambo bandana heads and oldschool helmets, but haven't finished yet. i'm focusing on the choppa boy cuz the first prototype will be just the marine vs choppas to see how the AI behaves
some more updates - diagonal attacks for the boyz
we are halfway done with the game implementation and will soon be doing the AI. when we get the AI working, we will prototype it and set up a discord server so people interested in gamedesign can see the project upclose.
C&C welcome guys!
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This message was edited 1 time. Last update was at 2021/03/26 05:20:02
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2021/03/26 06:14:10
Subject: PIXEL40k An oldschool pixelart warhammer 40k game project
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Ancient Venerable Dreadnought
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I'm down for whatever playtesting you want
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2021/07/10 08:19:59
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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@racerguy: When we get a prototype version we will be sure to let anyone interested join a discord and test away
After a 4month hiatus to finish other projects and work we got some time to get back on the saddle.
So, here we go a new character!
Presenting: Shootaboy, for all your dakka needs
went for an old school goff/bloodaxe vibe, made the shoota proportional to the bolter (size measured from actual model bits lol).
things should be getting heated on this project once again
i'm currently working on mechanics and specific game concepts different from regular beat em ups. it's shaping up to be quite unique in the beat em up mixed with lotsa dakka
C&C welcome
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This message was edited 1 time. Last update was at 2021/07/10 08:23:08
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2021/07/10 11:14:55
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Regular Dakkanaut
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Great work so far, this looks very promising!
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2021/07/10 11:21:45
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fixture of Dakka
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Fabulous!
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Casual gaming, mostly solo-coop these days.
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2021/07/10 22:14:01
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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2021/07/10 22:37:03
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Growlin' Guntrukk Driver with Killacannon
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Love the helmet on the Shoota boy, looking forward to seeing more of these!
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2021/07/11 07:32:45
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Ancient Venerable Dreadnought
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I'm down like it's a system.
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2021/07/11 09:38:00
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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@the red hobbit: thanks, its a nod to those old paul bonner helmets from the first editions
some more work done- a melee attack to shoo away those pesky marines from stabbing you
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This message was edited 1 time. Last update was at 2021/07/11 09:38:24
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2021/07/11 14:33:18
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Regular Dakkanaut
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This is one of the coolest things I've seen lately
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2021/07/11 15:45:05
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Horrific Hive Tyrant
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Awesome, love the orks!
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2021/07/12 09:44:36
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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thanks guys!
lemme add all the full dakka options for him
all animations gathered
DAKKADAKKADAKKA!!!
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This message was edited 4 times. Last update was at 2021/07/12 21:42:08
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2021/07/12 13:14:24
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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The Marine Standing Behind Marneus Calgar
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Long, uncontrolled bursts is the only way to fire.
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2021/07/13 06:13:59
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Ancient Venerable Dreadnought
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Wait, there's semi-auto???
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2021/07/13 08:45:41
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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[MOD]
Otiose in a Niche
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This looks like so much fun.
The gifs alone are worth it!
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2021/07/13 18:21:58
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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thanks guys! its being fun!
hell yeah, da powa uf morky teknologee!
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2021/07/15 20:26:30
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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added a missing animation to the classic choppaboy
revamped fall and right back into the action
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2021/07/15 21:25:13
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Ancient Venerable Dreadnought
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Smooth, the leg shake makes it.
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2021/07/16 21:28:12
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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here we go - space marine finally gets special move. i needed a 360 attack to wave clear around him when getting surrounded. (a common mechanic in beat em ups)
I didn't want to do a martial artsy street fighter whirlwind kick or whirlwind knife cuz it would feel too kung fu and not soldier enough.
So i spent a loong time trying to figure out what could be a 360 attack with marine-esque moves... and this is what i came up with - a quick combo thats not particularly fancy - other than the knife twirl in the end iduring the animation recover phase. |Tried to make his speed in execution tempo just be badass superhuman rambo soldier to convey the power of the move.
1-Knife slash (hit both sides)
2-uppercut bolter (hit forward)
3-Kick (strong knockdown push forward)
4-Knife backslash (strong knockdown push backward)
man, i am quite proud of this badboy =)
oh - he pushes off the enemy but it would be a pain to program a separate animation in case you dont hit anyone with the kick, so a little suspension of disbelief there hehe call it artistic license
C&C welcome
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This message was edited 1 time. Last update was at 2021/07/16 21:29:10
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2021/07/16 22:50:01
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Ancient Venerable Dreadnought
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Once again, it's the little things that sell the movement.
The push off after the kick and knife hand change convey the "heft" of a marine but retain some of the homosapien skeletal structure fluidity.
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2021/07/17 00:34:25
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Esteemed Veteran Space Marine
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Everything about this is awesome, and a credit to you!
Between projects like this and the tide of animators that have sprung up recently, I am permentantly bamboozled that GW consistently fails to capitalise on a great IP and talented/passionate individuals like yourself. Considering Marvel and Star Wars is gobbled up annually (Most of which carries all the narrative depth of an unsalted peanut), you'd think GW might try and push their franchise
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2021/07/17 08:01:19
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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@Warpig1815: thanks man! the objective is to get one fangame done for everybody to enjoy, and also showcase our skills!
for us getting picked up by GW is like a 1/1000 chance i'd say, its a possibility we acknowledge but won't be counting on. would be nice if it happens though.
Continuity into the project after 6 months will be based on - finishing 1 level of the prototype. and after that's done, if we get enough interest and engagement from the community of players/warhammer fans maybe we'll spend some more time on it. who knows, if it gets enough attention we'll just keep at it adding all the cool gameplay feature ideas we left out of the core gameplay (more playable chapters, more stages, more enemy armies like chaos and xenos, etc).
@Racerguy180: yeah, i try to act out each animation to see if its possible - must be funny for a neighbour seeing me doing moves in the office
well, i managed to churn out some animations for the shoota getting smacked
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This message was edited 1 time. Last update was at 2021/07/18 02:22:59
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2021/07/17 10:02:32
Subject: PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Longtime Dakkanaut
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These are all so cool! I love that touch of spittle on that damage animation.
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--Lord of the Sentinels Eternal-- |
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2021/07/19 09:04:35
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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falling down, getting up
at this point decided for a stiffer fall to differentiate from the choppa
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2021/07/22 13:05:47
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Esteemed Veteran Space Marine
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Not sure if this affects your project or not, but GW has recently done the dirty and 'updated' their IP guidelines to crush anything which promotes their product and encourages people to engage with their franchise (:sarcasm: ). Figured I'd mention it so you don't get into any hot water.
Apparently it's ok for GW to capitalise on the amazing work of passionate fan animators, but now that they've managed to make some money off the initial wave of talent they don't want anyone threatening that. And this includes any games made using GW's characters or settings. I mean, it's totally understandable that GW doesn't want anyone profiting financially from their setting (as is their intellectual right) - but smothering any not-for-profit projects (which only serve to increase interest in GWs products) seems a tad like shooting yourself in the foot.
Anyway, heres the link if you're interested: https://www.games-workshop.com/en-WW/Intellectual-Property-Guidelines
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This message was edited 1 time. Last update was at 2021/07/22 13:08:36
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2021/07/23 06:58:04
Subject: Re:PIXELHAMMER An oldschool pixelart warhammer 40k fangame project
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Fresh-Faced New User
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Warpig1815 wrote:Not sure if this affects your project or not, but GW has recently done the dirty and 'updated' their IP guidelines to crush anything which promotes their product and encourages people to engage with their franchise (:sarcasm: ). Figured I'd mention it so you don't get into any hot water.
Apparently it's ok for GW to capitalise on the amazing work of passionate fan animators, but now that they've managed to make some money off the initial wave of talent they don't want anyone threatening that. And this includes any games made using GW's characters or settings. I mean, it's totally understandable that GW doesn't want anyone profiting financially from their setting (as is their intellectual right) - but smothering any not-for-profit projects (which only serve to increase interest in GWs products) seems a tad like shooting yourself in the foot.
Anyway, heres the link if you're interested: https://www.games-workshop.com/en-WW/Intellectual-Property-Guidelines
yep, saw that in valrak's video, thanks for the heads up and worrying about this endeavor! its no longer a fan project - its a generic game called: "Pixelhammer: a space soldier saga"
I understand their need to protect their IP - (they want to go down the marvel/star wars route) especially now that they want to diversify their profit since 3d printing is gonna put a dent into their current plastic sales model (it wont end but i expect the proportion of income is gonna shift away from plasticmmodels and go into other stuff).
i'm personally still a 40k fan and love the hobby more than anything - although i have my critiques of their business practices that seem to be working but the limited distribution thing seems to be getting to the limit of the community's tolerance. (i mostly sculpt and kitbash from ebay so i'm not even really affected by this black friday histeria driven box grab sales model)
I don't actually feel that salty about this - it was expected. + feels like the legal department that knows nothing of the details of the community dinamics used a bazooka and caught all creative fan endeavors in as collateral damage cuz they are paving the way for warhammer + that i'm sure they sold to investors as the next netflix/disney+.
On the other hand it feels bad, seems like the bad ol' kirby days all over again. would be good if they made some specific leeway for the creative fan stuff like star wars does, cuz i can feel the old hate boiling back from the community that seemed dormant since 7th ed. Like the reaaaal hate that opened the door for rivals like privateer press and corvus belli (the former gw fans who went refugee there still hate gw with a burning passion-its hard to get through a game of infinity without hearing at least 1 gw hate talk coming from the former fans ).
The astartes and other youtube animations were what inspired me to do this game - i was planning make something cool for the community and available for free. just my blood sweat and tears poured into this, but whatever. My project is now called "Pixelhammer a star soldier saga" and has nothing to do with anyhting.
good thing i made all decals on a separate layer
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This message was edited 5 times. Last update was at 2021/07/23 07:03:52
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