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2021/12/10 05:21:20
Subject: Warhammer 40,000 Space Marine 2 - coming 09-09-2024
I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.
Grimskul wrote: I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.
Kinda hoped they'd lead with GSC so they enemy would be a bit more relatable at first. Ah well.
Should be good, we'll see. Cracking up that Titus is a Primaris Lt tho.
Grimskul wrote: I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.
On the one hand, if you're going to make a game that has Tyranids as the main enemy, an action game is probably the way to do it.
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up.
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up
If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.
This message was edited 1 time. Last update was at 2021/12/10 10:34:00
Grimskul wrote: I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.
On the one hand, if you're going to make a game that has Tyranids as the main enemy, an action game is probably the way to do it.
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up.
I don't think Tyranids are any more shallow than any other faction. The story could build from on the ground fighting the grunts early on to getting working your way through the hive mind to invading a hive ship to finding the norn queen to finding out there's some ulterior motive to the attack you're currently fighting against that leads to some final momentous battle which ends on some cliffhanger.
Or as you mention there could be some GSC thing, maybe through a GSC the planet is actually being run by Tyranid pawns.
This message was edited 1 time. Last update was at 2021/12/10 11:18:47
Grimskul wrote: I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.
On the one hand, if you're going to make a game that has Tyranids as the main enemy, an action game is probably the way to do it.
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up.
Alternately, don't go the lazy route and put 'twists' in the plot for the sake of having them? The first one suffered enough for that.
There's plenty of possible content between 'nid assaults and GSC saboteurs targeting important structures (which isn't a twist or surprise, just an expected presence if the tyranid assault is still in the early stages). The biggest problem is that ultimately one space marine doesn't 'win' a tyranid invasion. It pretty much requires a fleet action and concerted mopping up after the main invasion force is annihilated.
I’m curious how they will handle the weird cliffhanger in the last game. One of the points of speculation I have heard (unassociated with the announcement) was the possibility that Titus could have been moved to the Deathwatch. The armor in the trailer seems to suggests otherwise however.
Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!
Voss wrote: There's plenty of possible content between 'nid assaults and GSC saboteurs targeting important structures (which isn't a twist or surprise, just an expected presence if the tyranid assault is still in the early stages). The biggest problem is that ultimately one space marine doesn't 'win' a tyranid invasion. It pretty much requires a fleet action and concerted mopping up after the main invasion force is annihilated.
I agree. In my thinking, there could be a goal other than winning against the invasion.
Start with the idea that the planet is already doomed, but there's something that has to be done there before it's all devoured. A rescue? An artifact that needs to be found? Those both feel a bit cliche, but I think that there's potential in not making "winning" the overall goal of the game, especially with something like the tyranids.
Voss wrote: There's plenty of possible content between 'nid assaults and GSC saboteurs targeting important structures (which isn't a twist or surprise, just an expected presence if the tyranid assault is still in the early stages). The biggest problem is that ultimately one space marine doesn't 'win' a tyranid invasion. It pretty much requires a fleet action and concerted mopping up after the main invasion force is annihilated.
I agree. In my thinking, there could be a goal other than winning against the invasion.
Start with the idea that the planet is already doomed, but there's something that has to be done there before it's all devoured. A rescue? An artifact that needs to be found? Those both feel a bit cliche, but I think that there's potential in not making "winning" the overall goal of the game, especially with something like the tyranids.
That's a really cool idea.
And it would definitely sell the idea of the Nids being this giant unstoppable swarm that consumes all in its path. Really, conceptually, they should be the most terrifying foe that the Imperium faces with former occupied worlds left as scoured balls of rock in the hive fleet's wake.
I had a feeling this would be the case. When they were giving away Space Marine for free on Humble Bundle, I speculated they might be checking for interest in a sequel and seeding more fans for the said sequel which worked on me, most certainly. That was back in 2018, I thought it'd be sooner. I'm a bit sad they're not going through the original plan of it showing Titus' time in the Inquisition, then his foundation of a new chapter, but beggars can't be choosers. He's a cool character...for an Ultramarine lol. Nah, I genuinely fanboyed out when he took off his helmet.
Looking forward to this, but not going to allow the hype to suck me in and throw me out as had happened a few times now (CYBERPUNK 2077 **COUGH! COUGH!**)
This message was edited 1 time. Last update was at 2021/12/11 02:04:23
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up
If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.
Tau are also always a good fit when it comes to Tyranids. And I consider GSC cultists a given, as it provides excellect opportunities both for looted enemy weapons variety - I assume that Titus won't be running around picking up Devourers and Venom Cannons - and plot twists - when the not-at-all-suspicious Inquisitor/governor/Guard Commander turns out to *gasp* have been in on the Tyranid invasion this whole time.
Automatically Appended Next Post:
SkavenLord wrote: I’m curious how they will handle the weird cliffhanger in the last game. One of the points of speculation I have heard (unassociated with the announcement) was the possibility that Titus could have been moved to the Deathwatch. The armor in the trailer seems to suggests otherwise however.
He may very well have spent some penance time in the Deathwatch before returning to the Ultramarines in the 2 centuries since the last game.
Automatically Appended Next Post:
BrookM wrote: Oh man, I never thought this would happen, but yes please!
And please let Mark Strong do the voice of the demoted Lieutenant Titus again.
Also curious to see if one of his two companions is Leandros.
What I would find hilarious would be for Leandros to now rank above Titus - perhaps through promotion to Chaplain or something like that.
Altough realistically, the majority of the chapter would have shunned Leandros and maybe even intentionally sent him on a suicide mission somewhere after his actions in the last game.
This message was edited 4 times. Last update was at 2021/12/11 09:34:53
Actually, I heard that Leandros‘ actions in the end would have ironically broken protocol. Faults in the chapter are kept inside the chapter, unless you have a situation similar to that in Dawn of War. Seems people use the Ultramarines novels to back this up.
If anything, I would assume Leandros gets a quiet reprimand and a shunning.
Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!
SkavenLord wrote: Actually, I heard that Leandros‘ actions in the end would have ironically broken protocol. Faults in the chapter are kept inside the chapter, unless you have a situation similar to that in Dawn of War. Seems people use the Ultramarines novels to back this up.
If anything, I would assume Leandros gets a quiet reprimand and a shunning.
Ah, so he's a hypocrite too. They really hit it out of the park making a character for the fanbase to love to hate lol
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
SkavenLord wrote: Actually, I heard that Leandros‘ actions in the end would have ironically broken protocol. Faults in the chapter are kept inside the chapter, unless you have a situation similar to that in Dawn of War. Seems people use the Ultramarines novels to back this up.
If anything, I would assume Leandros gets a quiet reprimand and a shunning.
Ah, so he's a hypocrite too. They really hit it out of the park making a character for the fanbase to love to hate lol
The hormagaunts move like animals the tyranid warrior moved like a person. I wonder if that is right. I will need to get used to this.
Also has Titus crossed the rubicon primaris?
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
Well gaunts and warriors have very different profiles. Warriors move on two legs with a much more upright posture with their tail acting as a balance; hormagaunts are much more forward leaning and in many art depictions are indeed shown running on their blades as much as on two legs; likely the difference for them is marginal so they'll likely use two and four as it suits. So one being more animal and one more human in stature when animated looks fine to me. The only real strange thing is the warrior not really using its middle arms; which might just be a limitation of the complexity of animation for the cinematic.
The hormagaunts move like animals the tyranid warrior moved like a person. I wonder if that is right. I will need to get used to this.
Also has Titus crossed the rubicon primaris?
Unless Titus grew a foot in height, he's standing at least as tall, if not taller (Hard with camera angles) as the two Primaris Intercessors flanking him.
Anyone wanna guess if Leandros is one of the Intercessors guarding him?
Edit: Check the wiki page, it confims GW states he is now a Primaris.
This message was edited 1 time. Last update was at 2022/01/26 01:26:24