Necropolis Hawks (2000 Points)
Space Marines
Raven Guard
Vanguard Spearhead
Strike Force (2000 Points)
CHARACTERS
Apothecary Biologis (55 Points)
• 1x Absolvor bolt pistol
1x Close combat weapon
Captain in Gravis Armour (105 Points)
• 1x Boltstorm gauntlet
1x Power fist
1x Relic blade
• Enhancements: The Blade Driven Deep
Kayvaan Shrike (100 Points)
• Warlord
• 1x Blackout
1x The Raven’s Talons
Lieutenant with Combi-weapon (100 Points)
• 1x Combi-weapon
1x Paired combat blades
• Enhancements: Shadow War Veteran
BATTLELINE
Heavy Intercessor Squad (105 Points)
• 1x Heavy Intercessor Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Heavy bolt rifle
• 4x Heavy Intercessor
• 4x Bolt pistol
4x Close combat weapon
3x Heavy bolt rifle
1x Heavy bolter
Heavy Intercessor Squad (105 Points)
• 1x Heavy Intercessor Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Heavy bolt rifle
• 4x Heavy Intercessor
• 4x Bolt pistol
4x Close combat weapon
3x Heavy bolt rifle
1x Heavy bolter
OTHER DATASHEETS
Aggressor Squad (220 Points)
• 1x Aggressor Sergeant
• 1x Auto boltstorm gauntlets
1x Fragstorm grenade launcher
1x Twin power fists
• 5x Aggressor
• 5x Auto boltstorm gauntlets
5x Fragstorm grenade launcher
5x Twin power fists
Assault Intercessors with Jump Packs (170 Points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Plasma pistol
1x Power fist
• 9x Assault Intercessors with Jump Packs
• 9x Astartes chainsword
7x Heavy bolt pistol
2x Plasma pistol
Eliminator Squad (75 Points)
• 1x Eliminator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Las fusil
• 2x Eliminator
• 2x Bolt pistol
2x Close combat weapon
2x Las fusil
Eliminator Squad (75 Points)
• 1x Eliminator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Las fusil
• 2x Eliminator
• 2x Bolt pistol
2x Close combat weapon
2x Las fusil
Eliminator Squad (75 Points)
• 1x Eliminator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Las fusil
• 2x Eliminator
• 2x Bolt pistol
2x Close combat weapon
2x Las fusil
Eradicator Squad (190 Points)
• 1x Eradicator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Melta rifle
• 5x Eradicator
• 5x Bolt pistol
5x Close combat weapon
3x Melta rifle
2x Multi-melta
Hellblaster Squad (250 Points)
• 1x Hellblaster Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Plasma incinerator
• 9x Hellblaster
• 9x Bolt pistol
9x Close combat weapon
9x Plasma incinerator
Inceptor Squad (110 Points)
• 1x Inceptor Sergeant
• 1x Assault bolters
1x Close combat weapon
• 2x Inceptor
• 2x Assault bolters
2x Close combat weapon
Inceptor Squad (110 Points)
• 1x Inceptor Sergeant
• 1x Assault bolters
1x Close combat weapon
• 2x Inceptor
• 2x Assault bolters
2x Close combat weapon
Infiltrator Squad (100 Points)
• 1x Infiltrator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Marksman bolt carbine
• 4x Infiltrator
• 4x Bolt pistol
4x Close combat weapon
1x Helix Gauntlet
1x Infiltrator Comms Array
4x Marksman bolt carbine
Scout Squad (55 Points)
• 1x Scout Sergeant
• 1x Bolt pistol
1x Boltgun
1x Close combat weapon
• 4x Scout
• 4x Bolt pistol
2x Boltgun
4x Close combat weapon
1x Heavy bolter
1x Scout sniper rifle
Gravtain, Biologis and Aggressors brick up and infiltrate via TBDD. Shrike pairs with Jumpercessors. Heavies anchor, Infiltrators block, and Scouts go to actions. Inceptors have movement shenanigans to get good firing lanes with their guns. Hellblasters do what they do. Lieutenant has a big buff and also can help with actions. Erads strategic Reserve, probably. Elims shoot anything and everything.
One change I considered is a Hammer/Shield Jump Captain with Ghostweave cloak to go harass stuff. Could drop a Heavy squad for it.
Thoughts?
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