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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/28 09:11:44
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tegeus-Cromis
Executing Exarch
Joined: 2007/06/13 04:55:23
Messages: 2587
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The swords look good on them. I like the vise-work and such too; should work well once painted.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/28 11:15:28
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blinky
Armoured Sentinel Pilot
Joined: 2008/05/01 02:11:24
Messages: 394
Location: Sydney, THE FLAG IS WRONG.
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They look great, and I'd never thought of using cork for bases before. Looks like it works well!
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Armies Owned: Iron Warriors, Tau
Undead Titan Log
Malfred: Terminator Armor has always had room for extra boobage.
Drake_Marcus: It's true- that's why the Space Wolves love termie armour so much. The whole "bear" thing they've got going on is just a thinly veiled cover-up of their huge, hairy cleavage. |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/28 14:26:10
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Boss_Salvage
[DCM]
Demofisting Biker Lord
Joined: 2005/11/01 02:19:42
Messages: 3417
Location: Albany, NY
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Right on with those new plaguers, great stuff. I really like the Cassius conversion, have never seen that model used for anything so mad props.
Reapers are rock solid and good use of the skeleton swords.
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/28 16:52:10
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grey_death
[MOD]
Longtime Dakkaite
Joined: 2005/11/03 15:37:38
Messages: 1714
Location: Tejas
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Everything looks great. The added damage for the plastics will definitely pay off, they're far too clean to be matched up with the FW stuff without it.
Can't wait to see all of this painted. Hopefully I'll get a chance to play against them ^_-
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-Aaron
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/28 19:43:05
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Cadaver
Been Around the Block
Joined: 2008/03/24 07:52:16
Messages: 77
Location: Austin, Texas
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grey_death wrote:Everything looks great. The added damage for the plastics will definitely pay off, they're far too clean to be matched up with the FW stuff without it.
Can't wait to see all of this painted. Hopefully I'll get a chance to play against them ^_-
Yeah man, we'll have to work something out soon. I'd love to get a game against your marines.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/30 09:59:04
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Le Grognard
Nurgle Predator Driver with an Infestation
Joined: 2008/02/14 01:54:17
Messages: 390
Location: Houston, TX
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Damn. And I was just happy with painting my nurgle all nurgly. Going to have to go back and do some conversions. Thanks for the inspiration!
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The Boys are Back in Town for 5th Ed.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 19:22:29
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Cadaver
Been Around the Block
Joined: 2008/03/24 07:52:16
Messages: 77
Location: Austin, Texas
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It's been awhile. I almost let the whole month of June slip by without an update. I just couldn't let that happen. So I've been hard at work all week painting a few characters. The daemon prince got a new head not too long ago and I built a Sorcerer in Terminator armor based of the Typhus model. The head is from the WFB Dark Emissary with the horns cut off.
The Sorcerer:
I need to go back and add some weird psychic effects to his eye. I think that will make him look a bit creepier.
The Daemon Prince:
I'm extremely happy with how the Daemon Prince turned out. I got my hands on a bunch of the new washes and found that Devlan Mud was the perfect color to use for my technique for painting bones. I also used some washes on the arm wound and pustules and inflamed skin around them. I had so much fun painting this guy I think I want to do another.
This message was edited 1 time. Last update was at 2008/06/27 19:23:39
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 20:10:46
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Boss_Salvage
[DCM]
Demofisting Biker Lord
Joined: 2005/11/01 02:19:42
Messages: 3417
Location: Albany, NY
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Awesome work Caddy, great looking characters. I like the conversions you've done as well, solid use of the emissary head and great gas-mask ogre on the prince (my ogre tyrant has the same head, just more tusk- and less gas-mask). Glad the washes are working out for you - Salvage EDIT -- Nice bases too, good and solid.
This message was edited 1 time. Last update was at 2008/06/27 20:11:14
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 20:27:12
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Moopy
Longtime Dakkaite
Joined: 2005/10/29 16:23:44
Messages: 1344
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I love the conversions and the effort that was put into this. The shading and the color pallet are spot on.
Maybe it's the lighting that makes the value range look too uniform. The sorcere really needs to have a few really bright areas to stand out. The bone plague hive might do this if they were brightened up. Carry that across the model, because every part of him looks like every other part of him so nothing really stands out.
Contrast that with the demon prince. Livid white skin vs murky green armor, especially on the outstretched arm w/empty hand. That area is extremely interesting to look at. Now look at the front of the sorcerer- it doesn't have flow so the eye gets trapped.
This message was edited 1 time. Last update was at 2008/06/27 20:29:06
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http://www.youtube.com/watch?v=nj1-ZZRajDU |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 21:36:47
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ArmoredReaper
Despised Traitorous Cultist
Joined: 2008/06/18 23:08:19
Messages: 49
Location: Redding
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awsome army, i realy like it. im stripping all my csm units right now and turning them into deathguard, you work gives me a lot of inspiration. keep up the good work i cant wait to see the end result!
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 21:41:04
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Deathmachine
Bounding Ultramarine Assault Trooper
Joined: 2008/06/03 19:19:23
Messages: 284
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it looks awsome. i wouldnt listen to people always trying to put people down. Great job keep up the good work.
This message was edited 1 time. Last update was at 2008/06/27 22:51:42
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2250pts Time to BURN!
1600pts Ruuuunnnnnnnn |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 22:59:40
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Moopy
Longtime Dakkaite
Joined: 2005/10/29 16:23:44
Messages: 1344
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Deathmachine wrote:i wouldnt listen to people always trying to put people down.
Uhhh... trying to put it down? Whatever. Try and find one place that I said, "THIS SUCKS". OH that's right, you CAN'T because it isn't there.
I offered a suggestion on how to make 1 figure better. You need to learn the difference between critique and dislike.
This message was edited 1 time. Last update was at 2008/06/27 23:04:30
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/27 23:17:51
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Apone
Ork Boy Hangin' off a Trukk
Joined: 2008/02/01 14:22:16
Messages: 230
Location: Brighton, Uk
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Great stuff man. Keep up the good work. Making me want to start that Deathguard I've thought about doing, but I think I should finish all my other projects first.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/28 05:28:57
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Cadaver
Been Around the Block
Joined: 2008/03/24 07:52:16
Messages: 77
Location: Austin, Texas
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Moopy wrote:I love the conversions and the effort that was put into this. The shading and the color pallet are spot on.
Maybe it's the lighting that makes the value range look too uniform. The sorcerer really needs to have a few really bright areas to stand out. The bone plague hive might do this if they were brightened up. Carry that across the model, because every part of him looks like every other part of him so nothing really stands out.
Contrast that with the demon prince. Livid white skin vs murky green armor, especially on the outstretched arm w/empty hand. That area is extremely interesting to look at. Now look at the front of the sorcerer- it doesn't have flow so the eye gets trapped.
I found that to be a problem with the sorcerer myself. Honestly, I feel the Typhus model simply doesn't have alot of added details where I can contrast the color. The nurgling is one place and He came out much to green so I may go back and paint him a purple to tie in with the purplish/red intestines. I could also maybe highlight the metallic tubing a bit but frankly with 20+ more terminators to paint I'm probably not going to put too much more effort into this guy. He'll do for tabletop.
The daemon prince on the other hand I'm very pleased with. This guy was quite a challenge as he was completely assembled before painting and some areas were really tough to get to, let alone detail. I spotted a few bits in the picture I need to touch up but overall I agree the contrast of the colors on the daemon prince really works and all my plastic terminators with the greenstuff guts will get the same flesh coloration here to showcase that nice contrast of colors.
Thanks to everyone for all the comments. It's really encouraging to get feedback on the models, including the constructively critical feedback. I'll never push myself as hard without people to essentially say, "you can do better." That motivates me as much, if not more so than the general praise. So thanks again to everyone, it is much appreciated!
This message was edited 1 time. Last update was at 2008/06/28 05:29:41
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/10 18:01:49
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phillpowell
Beast of Nurgle
Joined: 2008/07/10 17:46:50
Messages: 82
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truely amazing work. very inspiring. i have just started a death guard army myself (sick of ultrmarine blue) that im fully converting with greenstuff etc. its my first big project and your work is really helping my imagination fire.......mind if i nick a few ideas?
thanks, and keep posting i wanna see it all finished!
phill
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/11 06:33:05
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FunkMaster
Beast of Nurgle
Joined: 2008/07/10 09:38:55
Messages: 67
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Love it all! And your Rhinos inspired some of the mods im going to put on the one I just Finished tonight....Its my first tank lets hope it turns out nice =)
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/11 07:05:58
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Ghost in the Darkness
Hardened Veteran Guardsman
Joined: 2008/07/04 04:34:10
Messages: 165
Location: USA
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Holy Crap just finished reading this thread for the first time and let me just say these are amazing models that you have created. The one reason I have never done a chaos army was the fact that I thought I could never do it justice but you have done a great job in converting those marines into Death Guard
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6,000+ pts. of Guard
!For The Emperor!
The Emperor Protects |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/11 07:54:26
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Le Grognard
Nurgle Predator Driver with an Infestation
Joined: 2008/02/14 01:54:17
Messages: 390
Location: Houston, TX
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Looking good. Just started again on my Death Guard; I see I need to step it up a notch.
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The Boys are Back in Town for 5th Ed.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/11 09:39:21
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Lycanthrope
Grovelin' Grot
Joined: 2008/06/24 23:08:47
Messages: 31
Location: Sweden
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Woah! I've been really impressed with your conversion thus far. They are, at least to me, very original, innovative and cool. At first, the paintjobs didn't really thrill me, they seemed a tad bit blotchy and without enough rotting going on. However, your sorc and DP really knocked my socks off. I think you should go a bit more for the reddish gore visible on the DP on the rest of your models; along with the green boils and ulcers and whatnot, that's dead-on nurgly.
More gore!!! Pus for the pus God!
This message was edited 1 time. Last update was at 2008/07/11 09:41:10
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Squad broken! Squad broken! Squad broken! |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/28 19:19:41
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Cadaver
Been Around the Block
Joined: 2008/03/24 07:52:16
Messages: 77
Location: Austin, Texas
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I've got a few updates to report. I finished my first squad of terminators. Only 2 more to go. The pics are a bit crappy but I was in a rush.
I also started painting the Defiler. I should have him finished within the next few days.
And last but not least, time to reveal a little something I've been keeping a secret on most of the forums I post. My commissioned GUO has arrived and he's a big 'un. He was sculpted by Waargh of Tau Online and the project log for his construction can be viewed here.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/28 19:45:16
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Boss_Salvage
[DCM]
Demofisting Biker Lord
Joined: 2005/11/01 02:19:42
Messages: 3417
Location: Albany, NY
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Ahhhhhhhhhhhhhhhhhah! I stalk Waargh's photbucket every so often and saw this big boy over there as it was birthed. Totally sweet that he's joining your plaguers
The termies look rock solid, by the by.
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/28 22:20:20
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corpsesarefun
Tough-as-Nails Ork Boy
Joined: 2008/07/06 00:01:30
Messages: 203
Location: swindon, wiltshire, western england :)
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god this army is so inspiring, great for someone about to do some conversion heavy nurgle orks
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Warmachine, where 40k players go to die
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/29 00:56:24
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Symbio Joe
Infiltrating Broodlord
Joined: 2005/11/04 07:37:01
Messages: 1372
Location: Franconia
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Chaos Giant Defiler! This is what I waited for since the Soulgrinder is out! Thanks!
This message was edited 1 time. Last update was at 2008/07/29 00:56:47
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 07:20:45
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MagickalMemories
Growlin' Guntrukk Driver with Killacannon
Joined: 2006/07/26 14:48:47
Messages: 1426
Location: St. Louis, MO
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That Demon's going to be COOL.
I went through the whole thread... i was sorry to see that you didn't post any of the promised minis with painting experiments for painting this thing.
You got one HECK of a great deal, too.
Unfortunately, though, I think the guts are lacking. There are no details to the actual intestines and, at one point, an intestine comes out and ends, looking more like a tentacle, by it's tapered design.
Still, however. It's nice.
Do you know how often he takes commissions?
Eric
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Boss_Salvage wrote: I have to try not to be too whiny about my own lack of female dice handlers...
GW's rules are NOT permissive. They are restrictive.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city. |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 08:48:37
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Cadaver
Been Around the Block
Joined: 2008/03/24 07:52:16
Messages: 77
Location: Austin, Texas
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MagickalMemories wrote:That Demon's going to be COOL.
I went through the whole thread... i was sorry to see that you didn't post any of the promised minis with painting experiments for painting this thing.
You got one HECK of a great deal, too.
Unfortunately, though, I think the guts are lacking. There are no details to the actual intestines and, at one point, an intestine comes out and ends, looking more like a tentacle, by it's tapered design.
Still, however. It's nice.
Do you know how often he takes commissions?
Eric
Hey dude, I know you from bartertown.  I'm lonestarcody over there. You helped me out with a BTR a few months back.
Yeah, I didn't keep up too much with painting the other minis, although I did get some plaguebearers done for it, I posted them in my personal project log.
As for the GUO, I thought is was pretty good deal, it would have been better if I had paid entirely upfront as the currency exchange rate went down alot as the dollar has been dropping in value. I do plan to do some touch ups on it. I have a problem leaving even splendid models as they come, and that includes commissions.
I plan to add many nurglings to the base and have some of them spilling out of the guts. I also need to touch up certain areas of the model and add a bit of detail to areas I think are lacking a bit.
He takes alot of local commissions that he showcases, but I was his first international one. I had to wait a month or so until he finished up a few stompas he had backlogged until he started on my project. But he is very good and I can give you a few links to some of his other projects if you would like to check out some of his other stuff.
OK, so the Defiler is almost done. The pics have a bit of a blue tint to them for some reason so the colors are slightly off. Anyway, I'm pretty happy with him but I can't decide if I want to paint the exposed spine like bone or mechanical. Any suggestions?
This message was edited 1 time. Last update was at 2008/07/30 08:49:56
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 09:36:00
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corpsesarefun
Tough-as-Nails Ork Boy
Joined: 2008/07/06 00:01:30
Messages: 203
Location: swindon, wiltshire, western england :)
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i vote mechanical spine
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Warmachine, where 40k players go to die
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 09:44:36
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Excretos
Giggling Nurgling
Joined: 2008/06/24 15:24:40
Messages: 27
Location: God's own city of Glasgow
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I hate you!
How are plebs like me, who find using green stuff to make a simple pustule groundbreaking and whose attempts at painting would shame a blind, handless monkey supposed to ever take part in this hobby.
Seriously, the work is amazing. The ultimate success for an army is for it to be a personal reflection of your own interpretation of the hobby and the fluff, and you have achieved that in spades. Everything about the force shows a touch of the personal and an indication of the time and effort (and it has to be said oodles of money!) you have lavished upon it.
For mere mortals such as myself, who have neither the skill nor concentration to dedicate to our troops, it is inspiring to see what can be done. My ambition is to actually complete a fully painted DG army - then, maybe, I'll try and learn from your example and apply some of the techniques.
Keep up the good work!
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Good guys go to heaven.
Bad guys send them there.  |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 09:45:25
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Excretos
Giggling Nurgling
Joined: 2008/06/24 15:24:40
Messages: 27
Location: God's own city of Glasgow
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Oh, and I vote mechanical spine too - I think it would be a nice contrast with the flesh of the torso, and would link the torso in with the chassis.
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Good guys go to heaven.
Bad guys send them there.  |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 09:46:53
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Gutteridge
Newbie Black Templar Neophyte
Joined: 2008/04/04 07:40:24
Messages: 87
Online
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mechanical
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[CENTER] Take the Magic: The Gathering 'What Color Are You?' Quiz.[/CENTER]
Your Army is as big as your Pocket... in this case... very small |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/07/30 13:46:28
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Boss_Salvage
[DCM]
Demofisting Biker Lord
Joined: 2005/11/01 02:19:42
Messages: 3417
Location: Albany, NY
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Mechanical, what they said. Flipping awesome defiler too, and you gave it a base?? High five to that.
For Waargh's stuff check out his photobucket -> http://smg.photobucket.com/albums/v509/waargh/
He's possibly the most inspiring modeler for me, along with Migsula. Some crazy raw talent in that boy.
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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