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Made in us
Regular Dakkanaut



Imported to Boston

(edit: to include my list and other changes)

I have a 2250 pt game coming up against Tau for a 'March Madness' tournament.  I don't have that many Sisters (I have 1700 of Sisters) so I'm looking for suggestions on how to use the remaining points.

I'm thinking a cheap Inquisitor to bring a Callidus and a trio of Death Cult assassins.  I'm rather unsure on the death cult assassins and could bring storm troopers with plasma guns or meltaguns in a rhino instead.

I'm also thinking a unit of Deathwatch: Librarian with Fear of the Darkness, Terminator armour and a storm bolter and 7-10 marines with a vet with Powerfist and either two heavy bolters or heavy bolter/meltagun; all with kraken rounds.  Definitely want to deep strike this unit.

Lastly, Dominions or another standard Sisters squad? (I have the models for either)

What I have so far:
Flying Canoness with Blessed Weapon/Inferno Pistol

Standard Sisters squad with Rhino
Foot Sister squad with storm bolters

Seraphim x6 with Inferno Pistol & Hand flamer and Plasma Pistol/Eviscerator
Seraphim x8 with Inferno Pistol & Hand flamer and Plasma Pistol/Power weapon

Retributors with 4 HB
Exorcist x2

(I'm aware that many will discourage the non-Mech units, but I have had good success with both the Retributors and the Storm Bolter sisters, and they are distincly more useful against a non-MEq opponent.)

My opponents list is roughly as follows:

Aun'shi
Shas'O crisis suit

Stealth Suits
Crisis Suits

Firewarriors in Devilfish x2-3
Kroot

Ionhead
Railhead
Broadsides x3

Thanks for the help.

On Dakka when we can't use RAW we use Name calling, Poo throwing, and Dictionary quotes in that order to resolve it. - Glaive Company CO 
   
Made in us
Regular Dakkanaut





Well, what exactly do you have now?

Seraphim squads are amazingly resiliant, even when dealing with Hammerheads. Run them up the side behind as much cover as you can.

Also, if he goes heavy with Crisis Suits, remember that the non-HQ Crisis Suits are toughness 4(Not sure about broadsides), so a single exorcist missile instakills with no armor save.

As for the DC vs the Stormtrooper Plasma, its a tough call. DC will lock anything they dont kill into close combat, while the plasma negates armor, and is strong enough to pop the devilfishm

I'd also consider at least a rhino or three to counter the mobility that tau tend to have.
   
 
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