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Made in us
Longtime Dakkanaut




https://www.starwarseclipse.com/

Impressive trailer, but it's by the makers of Detroit: Become Human and the description of the game is nearly identical so I doubt it will have any notable gameplay changes. It's a long way off and looks like it will be a "playable narrative".

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in de
Longtime Dakkanaut





Tau are officially in SW now.
   
Made in us
Longtime Dakkanaut




Neimoidians predate the first Tau Codex by 2 years.

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in us
Fixture of Dakka





I spent the whole trailer just thinking.... please stop looking directly at an eclipse....
   
Made in us
Terrifying Doombull




Its a very pretty trailer.

Recycling the trade federation for the 'High Republic' era seems odd.

Detroit-style is definitely a turn off though. Just not my kind of thing (I hesitate to say 'game,' given the way that kind of thing works- you didn't do it right, you redo the between-the-dialogue section)

This message was edited 1 time. Last update was at 2021/12/10 15:26:32


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Made in us
Longtime Dakkanaut




I agree that it's not really a game. I'm not going to comment on the story quality, but being limited to nothing but QTE isn't really gameplay IMO. It's fine if you enjoy it, but I find it strange that Lucasfilm went in this direction. I can't imagine it will sell all that well.

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On an Express Elevator to Hell!!

It's a type of game isn't it. The description of 'video game' has spread pretty far now, and is trying to appeal to all sorts.

I enjoyed Detroit. It was something I could play through with my partner and have a relax with, drinking a cup of tea while playing when you are tired after work. The graphics were absolute incredible also, pretty exciting to think of something similar in the Star Wars universe.

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When the gameplay is essentially limited to periodically making 3/4 decisions I think it is stretching the definition a bit in the context of being a "video game."

Tic-Tac-Toe is a game. There are indie and mobile games that aren't much more complex than that. A Star Wars game being nothing more than a narrative with QTE is a poor use of the IP IMO.

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Made in us
Executing Exarch




The problem is that the name "Star Wars" conjures up some specific things, and those things clash with Detroit-style gameplay. The biggest issue, I suspect, may very well be with players who buy it expecting an action-oriented game, and getting something else entirely.

I watched the trailer last night. It looked pretty, but it told me virtually nothing about the game. I'm withholding any and all judgement until I see something that's more than a collection of seemingly random fmv snippets.
   
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trexmeyer wrote:
Neimoidians predate the first Tau Codex by 2 years.


I think he was referring to whatever alien race is doing the drumming, you have to watch to the end to see them.

The problem is that the name "Star Wars" conjures up some specific things, and those things clash with Detroit-style gameplay. The biggest issue, I suspect, may very well be with players who buy it expecting an action-oriented game, and getting something else entirely.


Hogwash. Star Wars only conjures up something specific within the context of setting, theres no genre restrictions on it, it can be - and has been - just about everything imaginable.

CoALabaer wrote:
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It looks pretty, I just hope it gets decent reviews and falls into the admittedly slim bracket of Games This Idiot Enjoys.

   
Made in us
Longtime Dakkanaut




Pretty sure it's Neimoidians doing the drumming.

Edit: Or Duros.

This message was edited 1 time. Last update was at 2021/12/10 19:22:05


The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in ca
Hangin' with Gork & Mork






The CGI was nice but I was left wondering what the actual 'game' was. Knowing it is from the Detroit To Human people helps clear that up.

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chaos0xomega wrote:


Hogwash. Star Wars only conjures up something specific within the context of setting, theres no genre restrictions on it, it can be - and has been - just about everything imaginable.


And I'm sure you will be more than happy to reinforce your point by listing all of the successful non-action Star Wars video games that have been released. I'll wait.
   
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Hmmm ok...not sure what its about...other than its the bad old days of Prequal Star Wars??

Ah well still waiting for the chance to command a Star Destroyer and make a new Empire...

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Eumerin wrote:
chaos0xomega wrote:


Hogwash. Star Wars only conjures up something specific within the context of setting, theres no genre restrictions on it, it can be - and has been - just about everything imaginable.


And I'm sure you will be more than happy to reinforce your point by listing all of the successful non-action Star Wars video games that have been released. I'll wait.


I mean KOTOR 1 and 2 are traditional RPGs and not Action RPGs. They are commonly held up as 2 of the most popular SW games.


But on topic, I got nothing out of this trailer. Didn't excite me, didn't get me asking questions wanting more, hell didnt even get me to not like it. Was just "a thing."
   
Made in us
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Montreal, QC Canada

Its all really, really nice and the trailer is gorgeous but there's no gameplay so I have no idea what this is suppose to be except it takes place 600BBY during the High republic.

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Eumerin wrote:
chaos0xomega wrote:


Hogwash. Star Wars only conjures up something specific within the context of setting, theres no genre restrictions on it, it can be - and has been - just about everything imaginable.


And I'm sure you will be more than happy to reinforce your point by listing all of the successful non-action Star Wars video games that have been released. I'll wait.


KotOR 1 and 2.

SWToR. Which is also the last game in legends.

The X-Wing and Rogue Squadron series

Star Wars: Galactic Battlegrounds (literally just an AoE: II reskin)

Empire at War

Star Wars video games have never really pushed the envelope. They've tended to follow industry trends.


The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in ca
Rampaging Carnifex





Toronto, Ontario

The Knights of the Old Republic games are absolutely action games. You're running around shooting people with blasters and cutting people up with your lightsaber. Having traditional RPG elements like skill checks and feats does not mean your action game is no longer an action game. Ditto for the rogue squadron games. If those aren't action, what the hell is?

Galactic Battlegrounds and Empire at War definitely fall under strategy games though.
   
Made in us
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 creeping-deth87 wrote:
The Knights of the Old Republic games are absolutely action games. You're running around shooting people with blasters and cutting people up with your lightsaber. Having traditional RPG elements like skill checks and feats does not mean your action game is no longer an action game.


It depends how tightly you're using specific terminology. Euremin isn't, by the way, he's simply contrasting games with action (and violence) vs the walking simulator type of puzzle game that defines Detroit.

The KotoRs are just RPGs. 'Action RPGs' are specific things like Diablo or Inquisitor, with a heavy focus on movement and (for later games of this type) active dodging. KotoR has a D&D based (d20) turn based system hiding under its mechanical hood, and movement doesn't matter much at all beyond 'be in melee to stab people with swords), and active dodging is right out. But he wasn't going for marketing category definitions, just stating the wide swath of SW games are mostly about action, especially the successful ones.

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trexmeyer wrote:
Eumerin wrote:
chaos0xomega wrote:


Hogwash. Star Wars only conjures up something specific within the context of setting, theres no genre restrictions on it, it can be - and has been - just about everything imaginable.


And I'm sure you will be more than happy to reinforce your point by listing all of the successful non-action Star Wars video games that have been released. I'll wait.


KotOR 1 and 2.

SWToR. Which is also the last game in legends.

The X-Wing and Rogue Squadron series

Star Wars: Galactic Battlegrounds (literally just an AoE: II reskin)

Empire at War

Star Wars video games have never really pushed the envelope. They've tended to follow industry trends.



To be fair KotOR did have at least one new thing at least for its series. If i recall up to that point that's the first game that actually brought up sex being had and a trial where a husband cheated on his wife with another woman. That's honestly a theme i'd never seen brought up in Star Wars before. Also i think they had a couple gay or bisexual characters. The most Star Wars usually has is marriage at most.

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I only watched games like Detroit Become Human and some of those choice games like The Dark Pictures Anthology. I liked Detroit and the vampires during the iraq war part of Dark Pictures. I'd still take that outside of any Connect 4 or F2P mobile game. Gaming has just become a medium for entertainment now and gaming isn't what it used to be for better or worse. Honestly i miss the adventure and rts games of the past (donkey kong country and c&c/starcraft 1 era) before Shooters clogged the market and over-saturated it to oblivion but that's just me.

I suppose what hurts most now is i get commercials on Twitch talking about how some VR headset not being for "Gamer Nerds" as if being one is a bad thing. Great so the cool kids that bullied me for my gamer hobbies in the old days are back. That's just fantastic.

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Anyway this game could be alright. I'm not sure if this style works with Star Wars or at least with Jedi in Star Wars but it could be worth giving a shot.

This message was edited 3 times. Last update was at 2021/12/13 22:27:48


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