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2023/07/25 15:03:20
Subject: Drop pod rapid ingress turn one?
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Liche Priest Hierophant
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I am not shure if it is possible to rapid ingress on a drop pod turn one? Seems like that to me.
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2023/07/25 20:01:16
Subject: Drop pod rapid ingress turn one?
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Grim Dark Angels Interrogator-Chaplain
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Trying to use Out Of Phase rules with a Stratagem? That’s a paddlin’…
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2023/07/25 22:56:09
Subject: Drop pod rapid ingress turn one?
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Liche Priest Hierophant
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I do not understand what you are saying.
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This message was edited 1 time. Last update was at 2023/07/25 22:56:26
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2023/07/25 23:06:47
Subject: Re:Drop pod rapid ingress turn one?
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Regular Dakkanaut
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No, nothing can come from your reserves during the first turn.
Page 43 of the Core rules:
Units that are placed into Strategic Reserves are
called Strategic Reserves units, and can arrive later
in the battle during the Reinforcements step of any
of your Movement phases except during the first
battle round.
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2023/07/25 23:31:48
Subject: Drop pod rapid ingress turn one?
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Liche Priest Hierophant
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I think you have some part of that wrong. It is the mission rules that prevent deep strikingvunit from ariving from reserves. Witch the drop pod ignores.
Strategic reserves is something else. There you walk on from the side. Witch would be weard for a unit with no movement value.
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2023/07/25 23:43:52
Subject: Drop pod rapid ingress turn one?
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Longtime Dakkanaut
Glasgow
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Maybe
The drop pod special rules overide the normal rules and say it can arrive on turn 1 but only during your Movement phase
So the above rules quote is irrelevant
The issue is that rapid ingress allows you to arrive as if it was your Movement phase
So you would think it works but....
it depends how you interpret the out of phase rule.this makes rules that normally occur in a phase not trigger.
The drop pod special rules could be argued are not a trigger because they don't conform to any of the keywords for triggers in the designers commentary therefore it is treated as a static ability amd so the combo works perfectly which is my interpretation.
On the other hand you could argue that colloquialy its effect triggers in the movement phase therefore the special rule wouldn't apply due to the out of phase rule which is jonnyhells interpretation.
The problem is the out of phase rule is badly written and doesn't define trigger and doesn't define normally triggered in a phase so the RAW is open to interpretation and like the other multiple threads on this issue such as Meteoric descent or out of phase shooting no one really knows they just assert
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This message was edited 3 times. Last update was at 2023/07/25 23:46:52
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2023/07/26 02:09:07
Subject: Drop pod rapid ingress turn one?
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Regular Dakkanaut
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Happy to hear I was wrong, since it means I can now deep strike turn one with my Demons!
Hope you figure out a solid answer to your question.
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This message was edited 1 time. Last update was at 2023/07/26 02:09:21
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2023/07/26 04:27:02
Subject: Re:Drop pod rapid ingress turn one?
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Confessor Of Sins
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The writing of Out of Phase Rule and interaction with the Rapid Ingress stratagem are hard to reconcile. Given that all Reserves are placed into Reserves prior to the game and then deployed during a particular phase, I do not believe the Out of Phase Rule is intended to interact with their deployment at all.
If you agree with that reasoning, then Deep Strike, Strategic Reserves, and Drop Pod Assault all function as you would expect and execute them when used in conjunction with Rapid Ingress.
If you disagree with that reasoning, then Rapid Ingress doesn't work at all since all Reserves deployment rules I can think of refer to deploying during some Movement Phase.
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2023/07/26 05:29:06
Subject: Drop pod rapid ingress turn one?
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Fully-charged Electropriest
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Matt85 wrote:Happy to hear I was wrong, since it means I can now deep strike turn one with my Demons!
Hope you figure out a solid answer to your question.
The mission rule of the game you play will state whether or not a unit in reserves can or can not arrive in the first battle round which in leviathan games they can not and as far as I can tell Daemons do not get an exception.
As for the main question since it says in the strat that "...as if it were the reinforcements step of your movement phase" and the special rule for the drop pods says "This model can be set up in the reinforcements step of your first, second or third movement phase..." I feel as if the out of phase rule is in effect as the trigger is being set up in the reinforcements step of your first movement phase.
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2023/07/26 07:24:59
Subject: Drop pod rapid ingress turn one?
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Locked in the Tower of Amareo
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Matt85 wrote:Happy to hear I was wrong, since it means I can now deep strike turn one with my Demons!
Hope you figure out a solid answer to your question.
Only in core rulebook scenario. In leviathan mission pack no.
Drop pod has specific rule allowing to ignore mission specific rule.
Daemons don't.
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This message was edited 1 time. Last update was at 2023/07/26 07:25:16
2024 painted/bought: 109/109 |
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2023/07/26 15:16:17
Subject: Drop pod rapid ingress turn one?
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Witch Hunter in the Shadows
Aachen
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Drop pod gets to deploy in Battle Round 1 in your movement phase, ignoring any mission rules that say otherwise.
Rapid ingress says you can deploy a unit in the opponents movement phase if the unit could deploy this Battle Round.
The pod being able to deploy in BR1 in your movement phase fulfills the requirements of rapid ingress.
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2023/07/26 21:43:30
Subject: Drop pod rapid ingress turn one?
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Tzeentch Aspiring Sorcerer Riding a Disc
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nekooni wrote:Drop pod gets to deploy in Battle Round 1 in your movement phase, ignoring any mission rules that say otherwise.
Rapid ingress says you can deploy a unit in the opponents movement phase if the unit could deploy this Battle Round.
The pod being able to deploy in BR1 in your movement phase fulfills the requirements of rapid ingress.
The 'Out of Phase' rules commentary is sometimes difficult to parse, but the gist is that you can't Rapid Ingress a Drop Pod for the same reason that (for example) Ratlings can't move after shooting Overwatch. If an ability has some kind of effect that takes place in 'your [whatever] phase', then if you do that action in anything other than that specific phase you can't use that ability.
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