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Are transports affected by the keywords of units in them?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User



USA

So my buddy who plays orkz saw a video saying that you could run a unit of gretchen plus Zodgrod Wortsnagga in a trukk and the trukk would gain the scout ability while the unit was embarked in it. Was just wondering if this was correct as I can't find anything about unit interactions with transports while embarked in the core rules. Opinions?
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

SCOUTS
Scouts form the vanguard of many armies. Unnoticedby the enemy, they range ahead of the main force.

Some units have ‘Scouts x"’ listed in their abilities. If every model in a unit has this ability, then at the start of the first battle round, before the first turn begins, it can make a Normal move of up to x" as if it were your Movement phase – as can any Dedicated Transport model such a unit starts the battle embarked within (provided only models with this ability are embarked within that Dedicated Transport model). A unit that moves using this ability must end that move more than 9" horizontally away from all enemy models. If both players have units that can do this, the player who is taking the first turn moves their units first.
Zodgrod Wortsnagga wrote:Super Runts: While this model is leading a unit:
■ Models in that unit have the Scouts 9" ability.
■ Each time a model in that unit makes an attack, add 1 to the Hit roll and add 1 to the Wound roll.
■ Each time an attack targets that unit, subtract 1 from the Wound roll.
The Video is 100% correct.
   
Made in us
Fresh-Faced New User



USA

 alextroy wrote:
SCOUTS
Scouts form the vanguard of many armies. Unnoticedby the enemy, they range ahead of the main force.

Some units have ‘Scouts x"’ listed in their abilities. If every model in a unit has this ability, then at the start of the first battle round, before the first turn begins, it can make a Normal move of up to x" as if it were your Movement phase – as can any Dedicated Transport model such a unit starts the battle embarked within (provided only models with this ability are embarked within that Dedicated Transport model). A unit that moves using this ability must end that move more than 9" horizontally away from all enemy models. If both players have units that can do this, the player who is taking the first turn moves their units first.
Zodgrod Wortsnagga wrote:Super Runts: While this model is leading a unit:
■ Models in that unit have the Scouts 9" ability.
■ Each time a model in that unit makes an attack, add 1 to the Hit roll and add 1 to the Wound roll.
■ Each time an attack targets that unit, subtract 1 from the Wound roll.
The Video is 100% correct.


Sweet, thank you very much!
   
Made in us
Regular Dakkanaut





Does a Stompa count as a dedicated transport?

This message was edited 1 time. Last update was at 2023/08/29 02:00:32


 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

You wish

Only the Trukk is a Dedicated Transport for Orks (in the Index).
   
Made in fi
Locked in the Tower of Amareo





Also it's ability. Not keyword. Keywords don't go to transport. You don't get wounded on 2+ by anti infantry 2+ and carry infantry.

2024 painted/bought: 109/109 
   
 
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