Cheese Elemental wrote:It's not very well thought-out, is it?
I disagree. It's a good article.
He has correctly identified the key advantages of Carnifexes compared to other
MCs -- high S, Frag spines, and ability to form squads. He's given sensible recommendations about how to equip Carnifexes.
The downside is that he hasn't talked about the disadvantage which is the low W value.
Even in squads, it won't take a lot of enemy shooting with anti-tank weapons (God knows, there are enough of those around today) to rip a couple of wounds off each of your Carnifexes, then a good melee unit with high I can probably take them in a charge without being damaged.
So the main problem is getting your Carnifex squad across the table without them dying. To achieve that, I would group them with a Trygon and Venomthropes. A double threat will ensure at least some of the
MCs get where they want to go. The Venomthropes's cover save gives everyone a nice buff, and the Trygon has a useful shooting attack.
Of course this is now a kind of Death Star unit, which is going to attract a lot of enemy attention. That is why you have to coordinate with the rest of the army, which is the secret with Tyranids.
Anyway, overall I think the writer makes a good case for the use of Carnifexes, though I don't think everyone is going to put their Trygons back on the shelf.