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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 alextroy wrote:
Let me see if I understand you correctly.
You didn't...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Locked in the Tower of Amareo





App updated. Desolation marines fixed 5 for 200pts. Mortal wound rule seems same.


Automatically Appended Next Post:
One sob list went down 95pts. 3 more 175-185. Death guard locally went often 200 down. My daemon league list from 50 short to 50 over. Custodians max 5.


Automatically Appended Next Post:
Death guard detachment rule got additional rule. 3effects to choose. Worsen enemy to hit/save/oc while in contagion

This message was edited 4 times. Last update was at 2023/09/07 11:31:30


2024 painted/bought: 109/109 
   
Made in gb
Been Around the Block




Devastating wounds is now just no save. It doesn't generate mortals anymore.
   
Made in gb
Longtime Dakkanaut




Khahandran wrote:
Devastating wounds is now just no save. It doesn't generate mortals anymore.


and interesting anything that got a save against mortals no longer gets a save here
   
Made in gb
Towering Hierophant Bio-Titan






Overwatch can't be used on Titanic units
Towering keyword removed from terrain rules
Free stratagem abilities that don't confirm a specific name can only be used on Battle Tactics

Eldar Phantasm is infantry-only, plus various 10-20% points hikes


Automatically Appended Next Post:
https://www.warhammer-community.com/2023/09/07/warhammer-40000-metawatch-changes-abound-in-the-first-balance-dataslate-of-the-edition/

This message was edited 1 time. Last update was at 2023/09/07 12:01:50


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Is it not Titanic units can’t use Overwatch?

   
Made in de
Dakka Veteran






Why is the Tyrannofex 245?
   
Made in gb
Ridin' on a Snotling Pump Wagon






Most importantly? My previous Haruspex is still a piffling 125 points.

Hopefully they’re back in stock in time for payday. Because I’m having my three.


Automatically Appended Next Post:
Insane Bravery is now once per battle….which is nice.

This message was edited 1 time. Last update was at 2023/09/07 12:05:41


   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Mad Doc Grotsnik wrote:
Is it not Titanic units can’t use Overwatch?


Cannot target titanic units with the strat, so yes
   
Made in gb
Longtime Dakkanaut




 Mad Doc Grotsnik wrote:
Is it not Titanic units can’t use Overwatch?


yes, my bad its the wording "you cannot target a TITANIC unit with this strategem" that could be slightly clearer
   
Made in gb
Ridin' on a Snotling Pump Wagon






Ahh, error is mine. I read xttz’s post as “you cannot Overwatch against Titanic”.

Mea culpa!

   
Made in gb
Longtime Dakkanaut




well my 1k T'au list (well 995..) is now 890.

which is nice
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

How did the Harpy go up in cost? And the Tyrannofex up by 55 points? And the Hierodules by even more? None of them got any better. Hell, the Tyrannofex is worse in the new 'Dex.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Dakka Veteran






Hoo-e, that's a lot of points cuts for Guard. Kasrkin at 100 pts, CSTs at 60, Castellans at 45...

The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in gb
Regular Dakkanaut




I can now fit
a BANEBLADE in my GSC!!!!!!! WOOOOOO!!!!
   
Made in gb
Lord of the Fleet






London

Nice cuts for Daemons, free-ed up around 80-90 pts in my 1k Crusade list.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Is there a compiled list of point changes somewhere?

   
Made in gb
Longtime Dakkanaut




 Nevelon wrote:
Is there a compiled list of point changes somewhere?


https://www.warhammer-community.com/wp-content/uploads/2023/09/qqKTEzqYOX5Z84sH.pdf

changes are in red, doesn't have the "before" values though
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

Most of the Eldar points hikes look reasonable. I'm surprised they hiked the Dark Reapers though, they still seem very meh imo.

Points cuts on the Defiler, Warp Talons, Helbrute and Termielord?? Yes please!!

Also very pleased that Lootas got a price cut.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Guard got quite a few cuts in point cost, there are some units that got a massive bump in cost though, that Manticore bump yikes, but will it fix things? They mentioned a boost, but is just slashing points enough?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

leopard wrote:
 Nevelon wrote:
Is there a compiled list of point changes somewhere?


https://www.warhammer-community.com/wp-content/uploads/2023/09/qqKTEzqYOX5Z84sH.pdf

changes are in red, doesn't have the "before" values though


I was hoping for a “Unit A: +5 points” kind of list. Makes it easy to see at a glance what the changes are, instead of cross referencing new/old. Just being lazy and seeing if someone already did the work.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

SKITARII GOT THEIR ARMOR BACK YAAAAAY
   
Made in gb
Longtime Dakkanaut




 Nevelon wrote:
leopard wrote:
 Nevelon wrote:
Is there a compiled list of point changes somewhere?


https://www.warhammer-community.com/wp-content/uploads/2023/09/qqKTEzqYOX5Z84sH.pdf

changes are in red, doesn't have the "before" values though


I was hoping for a “Unit A: +5 points” kind of list. Makes it easy to see at a glance what the changes are, instead of cross referencing new/old. Just being lazy and seeing if someone already did the work.


some on https://www.reddit.com/r/WarhammerCompetitive/comments/16ccz2v/the_app_is_updated/?share_id=HlkKPaLMJTYWQB5DON8wc&utm_content=2&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1&sort=new have worked some of the lists out
   
Made in de
Dakka Veteran






 H.B.M.C. wrote:
How did the Harpy go up in cost? And the Tyrannofex up by 55 points? And the Hierodules by even more? None of them got any better. Hell, the Tyrannofex is worse in the new 'Dex.


Well the new Tyrannofex ability of ignoring one attack after rolling completely is now better vs the new devastating wounds ability. Still the 245 points is absolutely idotic.
   
Made in gb
Pious Warrior Priest




UK

I do miss the days when 40k was simple enough at its core to properly balance instead of being a mess of complex special rules interactions resulting in very broken lists or armies.

Should have locked it down on 5th edition with the iteration from that point coming in the form of updated codexes.

It was great when editions got the main codexes or army books released and the game was in a good state for the last 2-3 years of its edition, with supplements, campaign books and expansions providing new content after that point.

3 year release cycles get expensive and difficult to keep up with.

This message was edited 1 time. Last update was at 2023/09/07 12:37:44


 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

leopard wrote:
 Nevelon wrote:
leopard wrote:
 Nevelon wrote:
Is there a compiled list of point changes somewhere?


https://www.warhammer-community.com/wp-content/uploads/2023/09/qqKTEzqYOX5Z84sH.pdf

changes are in red, doesn't have the "before" values though


I was hoping for a “Unit A: +5 points” kind of list. Makes it easy to see at a glance what the changes are, instead of cross referencing new/old. Just being lazy and seeing if someone already did the work.


some on https://www.reddit.com/r/WarhammerCompetitive/comments/16ccz2v/the_app_is_updated/?share_id=HlkKPaLMJTYWQB5DON8wc&utm_content=2&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1&sort=new have worked some of the lists out


Very helpful, thanks.

   
Made in gb
Longtime Dakkanaut




As expected, the Devastating Wounds change will likely have some unintended knock-on effects. I don't think DW were a problem in themselves. It was weapons with multi-damage or the ability to "cheat" out the DW in unintended ways that was the problem.

It's not a good look to see such fundamental changes to core rules so soon after an edition is released. This was all stuff that players picked up on before even playing a game of 10th.
   
Made in us
Terrifying Doombull




Votann change is, honestly, really dumb. (Now you start the game with +1 to hit and damage rolls against _4_ units)

Its compensating way too hard for the mediocre base BS.

They needed a change, obviously, but this a weirdly hamfisted way to not admit that they overcompensated hard and overdid the baseline nerfs.

When their codex rolls around, they're simply going to rework the army. Other detachment rules simply aren't going to match having that many judgement tokens in play, and its not functional to have this 'bad stats' workaround.

This message was edited 2 times. Last update was at 2023/09/07 12:50:12


Efficiency is the highest virtue. 
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

Indeed. If I'm reading it correctly, the Devastating Wounds change also means any FnP vs Mortals no longer applies which has a pretty big secondary impact on the game.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Voss wrote:
Votann change is, honestly, really dumb. (Now you start the game with +1 to hit and damage rolls against _4_ units)

Its compensating way too hard for the mediocre base BS.

They needed a change, obviously, but this a weirdly hamfisted way to not admit that they overcompensated hard and overdid the baseline nerfs.

When their codex rolls around, they're simply going to rework the army. Other detachment rules simply aren't going to match having that many judgement tokens in play, and its not functional to have this 'bad stats' workaround.


So would you rather increase stats and pay more points or pay fewer points and have "bad" stats? They won't magically increase the to-hit for an entire army and not put the cost up and leave an easy reach hit buff in play. Also why is 50% with selective access to +1 to hit "bad"?


Automatically Appended Next Post:
 The Red Hobbit wrote:
Indeed. If I'm reading it correctly, the Devastating Wounds change also means any FnP vs Mortals no longer applies which has a pretty big secondary impact on the game.


Base FnP overall will still kick in though.

This message was edited 1 time. Last update was at 2023/09/07 12:55:02


 
   
 
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