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Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

Why is the pair of Iron Legionary on that reference sheet twice? Is each row a predefined war band?

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in ie
Longtime Dakkanaut




Ireland

terry wrote:
 stonehorse wrote:
 DaveC wrote:
Not all warbands are 8 minis Corvus Cabal and Unmade have 9 as do Untamed Beasts with their “hound”


Some may be 9 models, but the price will be €40, so €4.44 per model. That doesn't make it any better.

I can pick up two Warhammer Underworlds Warbands for just under €40. That gives me more models and loads of cards to use with them.

Sure the WC models are nice, bit it is going to take some serious effort for WC to replace WU as my go to fantasy skirmish game.

isn't the 40 euro the direct gw price? if yes then you should compare it to the gw price for underworlds where a warband cost €22.5, so its over €40 for 2 warbands. Besides that the amount of models realy depends on the warband. And last we don't know the sprues for warcry, we might be getting options


My mistake, for some reason I thought the WU Warbands were €18 each. Still a better deal at €45 for 2, anywhere from 6 large models to 16 slightly small models and a lot of cards to customise the play style.

From the recent preview the 4 cards to determine terrain, set up, mission, and twist are a nice touch. Will lead to a lot of replayabilty.

The objective of the game is to win. The point of the game is to have fun. The two should never be confused. 
   
Made in gb
RogueSangre



West Sussex, UK

ecurtz wrote:
Why is the pair of Iron Legionary on that reference sheet twice? Is each row a predefined war band?


They have different weapon sets. It appears that the middle row are bludgeoning weapons and the lower row flails.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Aeneades wrote:
ecurtz wrote:
Why is the pair of Iron Legionary on that reference sheet twice? Is each row a predefined war band?


They have different weapon sets. It appears that the middle row are bludgeoning weapons and the lower row flails.


Good spot, the signifier and prefector are the same mini with an arm swap. This makes me wonder if magnets will do the trick or not here.
   
Made in ca
Dakka Veteran




Voss wrote:
Oh yeah. GW models really needed another base size.
That's... Fantastic.

I suspect future chaos releases (and reboxing) will involve 28mm bases. Orcs too.

---
Bah. Also more meaningless symbols, rather than words. Warmahordes wore me out on this particular trend, not happy to see more of it.

Still, good models, might be an interesting game regardless of the minor obstacles.


Given their history, I'm sure Ungors will be rebased onto 28mm bases. They changed base sizes from 5th to 6th, 6th to 7th (no new book in 8th) and onto 25mm rounds for AoS. New base size available means rebase your ungors.
   
Made in ie
Fixture of Dakka






The Signifier is actually holding a gong rather than Standard/Icon he's the only musician in the game (so far), no idea what he does as Maxime didn't go into detaisl.
   
Made in us
Terrifying Doombull




 DaveC wrote:
 Geifer wrote:
 DaveC wrote:
Warcry will introduce 28mm bases for the first time.



Wait, seriously? Why?


Maxime mentions fighter classes of light, standard and heavy. The Iron Legionaries are standard and go on 28mm bases 32mm is for heavy, so I assume 25mm is for light (he mentions normal humans being on 25mm). It's at around the 24 minute mark in today's Stormcast.


That isn't actually a reason for new bases, though.
We had light and heavy cav for decades without different bases. (I was going to say distinct, but I'm not sure 3mm is distinct)

Efficiency is the highest virtue. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

To be fair, "light" units tended to be Skirmishers which while not having a different base size didn't rank up.

Personally, I like this concept. It's something I've been saying that Infinity needs to do to differentiate their different units better--and I'm glad WarCry's doing it.
   
Made in de
Huge Bone Giant






Voss wrote:
 DaveC wrote:
 Geifer wrote:
 DaveC wrote:
Warcry will introduce 28mm bases for the first time.



Wait, seriously? Why?


Maxime mentions fighter classes of light, standard and heavy. The Iron Legionaries are standard and go on 28mm bases 32mm is for heavy, so I assume 25mm is for light (he mentions normal humans being on 25mm). It's at around the 24 minute mark in today's Stormcast.


That isn't actually a reason for new bases, though.
We had light and heavy cav for decades without different bases. (I was going to say distinct, but I'm not sure 3mm is distinct)


I didn't particularly care for the introduction of 32mm bases, mostly because GW predictably started putting models on them that fit comfortably on 25mm bases, but given certain new, larger models that would be released later on I can at least see how an intermediate between 25mm and 40mm has a purpose.

But I can't help but think that 28mm bases must have been dreamed up by a stoned sculptor who was totally convinced that that was the perfect size for his latest sculpt. No more, no less. But really, I blame his manager who was no doubt just as high for greenlighting it.

GW should just offer a continuous range of bases that increase in 1mm increments and be done with it. Who needs standardization anyway?

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in si
Foxy Wildborne







The cynic in me says the real reason War Cry is doing new bases is to incentivize you to buy a new box of models (and a pack of new bases!) just for War Cry even if you want to use an old faction that you already own a full army's worth.

This message was edited 1 time. Last update was at 2019/07/15 18:22:11


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Made in us
Committed Chaos Cult Marine





It looks like it is going to be about $150 US I guess. Not so bad that I won't pre-order a starter. If for nothing else, the terrain and board will make a good Kill Team sector. I don't have plans to expand further than the starter even though I suspect my FLGS might get really involved with this for least about half-a-year.

As for the poster (I forget who it was sorry) that wanted to know how long the Kill Team starter was around, I can tell you I managed to get mine just before Black Friday. However, at that point I think they were starting to get pretty rare with online retailers.

Off topic Kill Team commentary for the last few pages in the spoiler.

Spoiler:
I play quite a bit of Kill Team (like 3 games a week). I don't have Commanders nor Arena since they didn't hold enough interest for me to actually spend money. Heck, I don't even have Elites which is only partly incorporated at my FLGS at the moment. Basically, if a player wants to play Elites rules, they simply ask (or more accurately our Thousand Sons only has an Elites Kill Team) which unlocks those rules for the game. Honestly, most of the Kill Team additional units aren't very good and are fairly expensive (both money and points) so few players have any unless they already had some from playing full Kill Team. As for Subfaction Traits (read: Chapter Tactics) Traits, players mostly just pick the one they want to use if Elites rules are used. I am really the only one affected by the not really knowing if my team will or won't have its subfaction trait when playing Orks since they are painted as Bad Moons and I tend not to bring a whole lot of shooting. Even then, I could just say they are Goffs and it works out fine. The biggest issue I have is whether to include the additional tactics that were in the Kill Team starters. My personal code is for core only games which is still most games, I only use the tactics in the core rule book. Although, I don't hold my opponent to that (not much of an issue since few opponents have the starter box tactics anyways). And obviously, Elites tactics can be used in Elites game. I am sure there are players that would have absolute fits on how messy that is, but this group pretty easy going just wanting fun games. The point is: Kill Team works very well as simply toggling on or off the rule expansions and are not at all required to enter playing the game.

Kill Team is still cheap to get into. Just yesterday one of the teams I played as composed entirely out of the Necron Warriors box being 5 warriors and 4 flayed ones I made out of the Warrior models. It is a decently effective list, if a little boring not having any cool boys or toys. I will free admit, I don't really feel bad for any player that had a faction that didn't make it into the core rules. Because I wide number of kill teams could be purchased for $50-60 easy. Pretty average buy in for a good number of skirmish games today.

As for the Sisters of Battle, I get the impression that GW wanted to wait until plastic models were available before including them into Kill Team. For the most part, Kill Team tried to stick to units that have plastic kits. Obviously, there are exceptions here and there but other than the Eldar, every faction has a solid core of plastic kits to pick from for use in Kill Team. I have no doubt that SoB will have Kill Team rules (and be pretty good in Kill Team as well) once their plastic model kits are available. Part of me thinks SoB were left out because the weapon options in the plastic kits weren't entirely known (and Kill Team has habit of not allowing options that aren't in the kit) and/or they didn't want player speculating on what weapons would be in those kits based on their Kill Team datasheets. Also partly, think GW never really saw Kill Team holding enough interest that my the time the SoB plastic kits were available that Kill Team would still be all that popular. Finally, I also don't think GW thought players would buy the metal SoB in large enough numbers to bother including them in Kill Team. It would pretty much just be people that already had SoB which means they are maybe buying the core rule book which they may though it just not a big enough market to bother making rules for. Let's be fair, SoB players have been dumped on for so long that if they are still sticking at this point they are probably pretty used to be dumped on that they aren't really going to affect GW bottom line. Of course, it could be any combination of that or even none of it. Anyone that wants to use their SoB can easily just make them a count as of one of the other factions (heck a good number space marines and CSM players had their models as count as Deathwatch already), buy/use a different faction or just wait.
   
Made in ie
Fixture of Dakka






 lord_blackfang wrote:
The cynic in me says the real reason War Cry is doing new bases is to incentivize you to buy a new box of models (and a pack of new bases!) just for War Cry even if you want to use an old faction that you already own a full army's worth.


Yeah pretty much this plus making it harder to proxy warbands. I wonder if any of the non chaos 9 will use 28mm bases. They don't seem to be releasing them separately yet. Not that 3 or 4mm either way is really going to make a difference.
   
Made in si
Foxy Wildborne







 Saturmorn Carvilli wrote:
It looks like it is going to be about $150 US I guess. Not so bad that I won't pre-order a starter. If for nothing else, the terrain and board will make a good Kill Team sector. I don't have plans to expand further than the starter even though I suspect my FLGS might get really involved with this for least about half-a-year.


Stop googling currency conversion, GW (actually no company) works like that. There's a pricing structure for each region. Warcry costs 130 euro in the EU which is the same as Shadowspear, which I believe cost $170 in the US.

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Made in gb
Battlefield Professional




Nottingham, England

 H.B.M.C. wrote:
Of course this goes on pre-order the same week as the BattleTech kickstarter.


Pledge $1 then pick it up at the PM stage. Money towards a product you will get now > KS.
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

The terrain screams Mordheim at me, which is nice to see. Not overly fantastic like most of the AoS stuff has been lately.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in de
Battlefield Tourist






Nuremberg

28mm bases. For feck's sake! That is ridiculous.

   
Made in us
Been Around the Block




 Da Boss wrote:
28mm bases. For feck's sake! That is ridiculous.


It really, really is. Especially since if this whole light/medium/heavy thing is the reasoning for it they could have used pre-existing base sizes of 25/32/40, which would certainly be more noticeable than a 25/28/32 split. This just smacks of proprietary nonsense.
   
Made in ca
Regular Dakkanaut




Canada

 Saturmorn Carvilli wrote:

As for the poster (I forget who it was sorry) that wanted to know how long the Kill Team starter was around, I can tell you I managed to get mine just before Black Friday. However, at that point I think they were starting to get pretty rare with online retailers. [/spoiler]


That was me. Thanks. I am assuming and hoping that they should still have stock after one month, so I will be picking up my copy in August, as planned.

Avatar by Makkon

Successful Trades: 1 
   
Made in fr
Veteran Inquisitorial Tyranid Xenokiller





Watch Fortress Excalibris

SnotlingPimpWagon wrote:
30 pounds for a warband is a bit much, I have to agree, though. Especially after Necromunda and Underworlds prices.

Actually, if they're confirmed as £30 per warband box I might still be on-board. I'd been led to believe they were £35 each, which would have been outrageous for 8-9 models, hence my somewhat intemperate reaction. £30 is still in the realm of stupidly expensive, but not quite the wrong side of unaffordable.

My original plan of buying the starter box plus at least one copy of each warband was based on them being priced similarly to Necromunda - i.e. £75 for the starter box plus £25 per 10-model warband kit. I was quite willing to pay around £200 to get one of everything plus some conversion fodder. I'm not going to pay £100 more for 20% fewer models than I expected, though.

A little bit of righteous anger now and then is good, actually. Don't trust a person who never gets angry. 
   
Made in gb
Regular Dakkanaut




Don't forget, you also get all the cards you need in the individual warband boxes. From Warhammer Community page:

"This warband set contains models plus rules for using them in your games in the form of sets of cards. An abilities card allows you to master the underhanded tactics, dazzling ploys and special moves available to the Cypher Lords. Meanwhile, a set of fighter cards make checking the characteristics for your warriors simple. These are just one of a host of new warbands on the way – some of which we’ve already seen…"
   
Made in us
Powerful Phoenix Lord





GW goes a little stupid with their icons...and the reasoning is two-fold.

1) Icons means no translating. This is hugely common in board games, etc. If you want to market to numerous regions, the few things you need to translate the better - so a lot of game tokens, cards. etc. will feature as many icons as possible. Icon dice etc.
2) GW, though, to protect their IP and have more room for legal action tend to throw in some really bizarre and over-complex icons here and there...so 3rd party token makers will be harder pressed to make copy-cat items.

I have to say the $50 USD for 8 figures thing is a killer though. When I can get some excellent Underworlds minis for $20-ish, that's...laughable, even if the Warcry ones are more bits, etc. $40....I would have tried to find some on-sale, but at $50 it's probably all a no-go for me. Shame, but not surprising.
   
Made in us
Regular Dakkanaut





I personally would get the rules and then buy the HATE board
Game base set. Lots of chaos looking warband guys for a fraction of the cost. I think there are 8 - 10 warbands in the main game alone.
   
Made in si
Foxy Wildborne







Really, the more I look at it, the more it feels like another phoned-in ruleset. We have about 10 model types sharing a total of 6 special skills (most of which are very simplistic, the first one is even just a basic ranged weapon masquerading as a skill) in the example faction with no obvious place for any customization or campaign "leveling" whatsoever.

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40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

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Made in se
Skillful Swordsman




Skeaune

We have confirmed injury rolls, which to me is a good sign for the campaign system.

"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." 
   
Made in gb
Decrepit Dakkanaut




UK

 lord_blackfang wrote:
Really, the more I look at it, the more it feels like another phoned-in ruleset. We have about 10 model types sharing a total of 6 special skills (most of which are very simplistic, the first one is even just a basic ranged weapon masquerading as a skill) in the example faction with no obvious place for any customization or campaign "leveling" whatsoever.


We have no details on how the campaign system(s) work yet. It might be wargear and ability upgrades are generic to either armies or to grand alliances. It might even be that those details are in the main book rather than on cards in the boxed set. Until we get the full information its a bit early to be doomglooming.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

 Not-not-kenny wrote:
We have confirmed injury rolls, which to me is a good sign for the campaign system.


This makes me very happy.

I have a sneaking suspicion that the Runemarks each fight have not only allow access to different Warband abilities, but also allow access to different "advancement trees" to get new skills etc. At least that's how I imagine advancement will be handled.

 
   
Made in fr
Regular Dakkanaut




I'm worried by the lack of modularity. If 4 iron golems are mono build and the other 4 only have two weapon choice, it looks like there wont be a lot of customisation and that every band of one type will have a quite similar roster.

Also 8 minis with few options for more than a modular 10-man gang of necromunda is disapointing.
   
Made in de
Experienced Maneater






 Da Boss wrote:
28mm bases. For feck's sake! That is ridiculous.

While I hate it, it's also about time they fix the double-rank units with 1" weapons. This is their way of doing it, I have no doubt about it.
Now change the basing guide and remove 25mm bases, and force to play like they had 28mm bases - done. No one needs to rebase but there's no way you could attack through another base with a 1" weapon now, because you need to pretend that your 25mm bases are now 28mm.

   
Made in us
Committed Chaos Cult Marine





 lord_blackfang wrote:
 Saturmorn Carvilli wrote:
It looks like it is going to be about $150 US I guess. Not so bad that I won't pre-order a starter. If for nothing else, the terrain and board will make a good Kill Team sector. I don't have plans to expand further than the starter even though I suspect my FLGS might get really involved with this for least about half-a-year.


Stop googling currency conversion, GW (actually no company) works like that. There's a pricing structure for each region. Warcry costs 130 euro in the EU which is the same as Shadowspear, which I believe cost $170 in the US.


You are correct. My mistake. Does make pause on picking it up at that price. I think I will need a gentle push in making up some bad excuse to rationalize it since I still want to get it. All the contents are things I want to paint except maybe the Sigmar head (that is Sigmar right?) terrain piece.

This message was edited 1 time. Last update was at 2019/07/15 21:34:16


 
   
Made in us
Stoic Grail Knight





Central Cimmeria

At those prices this is a hard miss for me. I'll pick up the furies on eBay and be good.
$170 USD for a game with 28 monopose plastic miniatures and some terrain is obscene.
   
 
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