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Made in gb
Stealthy Warhound Titan Princeps





Did they mention when the Wurmspat stuff will likely be released?
   
Made in si
Charging Dragon Prince





Very unimpressed with Skaven.
   
Made in ie
Fixture of Dakka






JWBS wrote:
Did they mention when the Wurmspat stuff will likely be released?


Wurmspat is a Beastgrave release not Warcry but should be sometime in Q1.

If you mean the Warcry rules for Maggotkin they will be in the next round of cards whenever they release. We know there are 7 of the 15 left so there should be another round of 9* cards at some point.

Fyreslayers,
Sylvaneth,
Stormcast Eternal Sacrosanct Chamber,
Blades of Khorne Daemons *
Blades of Khorne Bloodbound *
Maggotkin of Nurgle Daemons *
Maggotkin of Nurgle Rotbringers *
Hedonites of Slaanesh
Seraphon

* speculation that these 2 are split into mortals and daemons based on the Tzeentch release and the name generator in the Tome of Champions.

This message was edited 2 times. Last update was at 2020/01/25 10:46:46


 
   
Made in gb
Stealthy Warhound Titan Princeps





Thx.
   
Made in ie
Fixture of Dakka






BoLS unboxing and run through of the cards







They go through the Tzeentch Arcanite and Ossiarch Bonereaper cards contents below.

Spoiler:

Tzeentch Arcanites

Skyfire Aviarch (280)
Enlightened Aviarch on disc (260)
Enlightened Aviarch (220)
Kairic Acolyte Adept (150)
Tzaangor Twistbray (175)

Tzaangor sword and shield (85)
Tzaangor 2 hand weapons (75)
Tzaangor mutant (90)
Tzaangor Greatblade (105)
Enlightened with Spear (150)
Kairic Acolyte with Scroll (135)
Kairic Acolyte with Vulcharc (75)
Kairic Acolyte with Cursed Glaive (90)
Kairic Acolyte sword and shield (85)
Skyfire (235)
Enlightened on disc (200)

Ossiarch Bonereapers

Deathrider Hekatos (240)
Mortek Hekatos (180)

Mortek Guard sword and shield (85)
Mortek Guard Greatblade (95)
Mortek Guard spear and shield (85)
Necropolis Stalker Dread Falchions (205)
Necropolis Stalker Spirit Blades (200)
Deathrider Spear and shield (170)
Deathrider Sword and shield (170)



This message was edited 3 times. Last update was at 2020/01/25 14:05:56


 
   
Made in de
Huge Bone Giant






 ImAGeek wrote:
I didn’t realise posting an (IMO) pretty balanced opinion meant I was hung up on something, but I’m not sure I agree more options are always good when it comes at the cost of theme and potentially balance (from what I’ve heard some of the non-chaos warbands are a lot better than the original warbands made for the game, which was part of my worry when they announced they’d be bringing other AoS factions in. A lot easier to balance 8 factions than 30 odd).


Warcry is a pretty simple game when it comes to stats and unit abilities with a fair amount of repetition and, as far as my limited experience goes, not many outlier abilities. I'd say that if GW can balance 8 factions, another 22 similar factions aren't going to cause any more problems than getting the balance for the first 8 right.

I can certainly see where you're coming from and the strong Chaos theme is there, and a game revolving around warbands that actually fit the theme would be sensible in a vacuum, but I think there's two things speaking against it and that's why GW went the way they did. First, more options means more customers. They may lose some that really wanted Warcry to be a Chaos only game, but will gain so many more who get to play their favorite faction that it doesn't matter.

Secondly, there's just this thing that AoS needed a skirmish game and making the first functional skirmish game* for AoS a Chaos exclusive one wouldn't go down well with the AoS audience because it excludes too many people.


* Functional because I never got the impression that AoS Skirmish gained any notable foothold. People certainly always advised using fan mods to make the game worthwhile as far as I remember.

This message was edited 1 time. Last update was at 2020/01/25 14:09:05


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Stealthy Warhound Titan Princeps





I guess there's always this http://www.angelfire.com/co4/thedarkgods/pathext.pdf for pure Chaos (personally I prefer the idea of a Chaos only skirmish game, I agree it is far more flavoursome than an all-comers game).
   
Made in vn
Longtime Dakkanaut




 DaveC wrote:
BoLS unboxing and run through of the cards
Spoiler:












Pit fighter with Spear is the best value fighter for Spire Tyrant.

Mean while dual weapons tzaangors are busted, 75 points with 15 wound, 5 move, and 3 attack at 1/4.

This message was edited 1 time. Last update was at 2020/01/25 15:23:31


 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I like the new releases because I always wanted Warcry to be the skirmish game AoS needed. Both Skirmish productions were quite flawed, and Hinterlands needed material drawn from lots of places (even though the game worked really well).

When Warcry started as Chaos-only, I put off getting into it, and doubly- so when the card packs sold out so stupidly quickly with no reprints intended. I want a good skirmish game in the Mortal Realms where I can use my Orruks, Skaven and Stormcast, and these new card packs might just do that. Even better if they are intended to be a regular product, rather than a one-time release.

It sucks because there is actually a healthy Warcry community near me, but I'm not interested in any of the warbands that exist right now.

This message was edited 1 time. Last update was at 2020/01/25 15:43:48




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Humming Great Unclean One of Nurgle






More options doesn't mean those options are actually superior, and that is what really matters. So far I have found the non-cultist factions to be well balanced against the cultist ones if not at a disadvantage due to thralls & mercenary selection. And most of those 30 options are just different weapons, consider liberators:

-Hammer/shield
-Sword/shield
-Hammer x2
-Sword x2
-Grandhammer
-Grandsword

That's 6 options which are just gear swaps, doubled to 12 since there's a Liberator-Prime with each of those. So while they are different options they aren't as diverse as the number may indicate.

That said I do feel that 30 is a bit much, and I do wish cultist warbands had alternate leader choices.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in vn
Longtime Dakkanaut




Those 6 "gear swap" Liberator sigmarine are 1 type of fighter out of 4 that they can take. For all WC bands being contained in a tiny kit they can't never achieve this.


Also being a full pledge army with their own kit you aren't limited to 1 pose/look. So they'd all look different even if your band contain nothing but Liberator.

This message was edited 2 times. Last update was at 2020/01/25 17:23:32


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Man, that Souldrain Forest sure is cool, said the man who just bought two Wyldwood boxes...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in be
Longtime Dakkanaut





 NinthMusketeer wrote:

That said I do feel that 30 is a bit much, and I do wish cultist warbands had alternate leader choices.


Having some cultist cavalry could be nice as well. Maybe with future miniature kit extension, but I honestly doubt they will go that far with the core 8.
   
Made in us
Hangin' with Gork & Mork






When I first saw them it was a thumbnail and thought it said "Spicy Tyrants" and now I mourn what never was.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Terrifying Doombull




So the three non-chaos warbands are just a better deal for getting those models (even if only slightly for the nighthaunt). Surprised, but ok.

This message was edited 1 time. Last update was at 2020/01/25 23:10:40


Efficiency is the highest virtue. 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Chopstick wrote:
Those 6 "gear swap" Liberator sigmarine are 1 type of fighter out of 4 that they can take. For all WC bands being contained in a tiny kit they can't never achieve this.


Also being a full pledge army with their own kit you aren't limited to 1 pose/look. So they'd all look different even if your band contain nothing but Liberator.


Heck, yeah. All the weapons options in a Liberator kit make for really nice skirmish warbands in one box. This is my warband I made for prior Skirmish/Hinterlands games, that will provide the Liberators to make my entry warband into the local Warcry community when the new packs drop.



This message was edited 1 time. Last update was at 2020/01/25 23:41:02




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in gb
Longtime Dakkanaut





 DaveC wrote:
JWBS wrote:
Did they mention when the Wurmspat stuff will likely be released?


Wurmspat is a Beastgrave release not Warcry but should be sometime in Q1.

If you mean the Warcry rules for Maggotkin they will be in the next round of cards whenever they release. We know there are 7 of the 15 left so there should be another round of 9* cards at some point.

Fyreslayers,
Sylvaneth,
Stormcast Eternal Sacrosanct Chamber,
Blades of Khorne Daemons *
Blades of Khorne Bloodbound *
Maggotkin of Nurgle Daemons *
Maggotkin of Nurgle Rotbringers *
Hedonites of Slaanesh
Seraphon

* speculation that these 2 are split into mortals and daemons based on the Tzeentch release and the name generator in the Tome of Champions.


I assume there is no indication of what the Khorne Bloodbound units will be?
I have loads from that old starter set, would be nice to use them for something, as I never got round to AoS. I have quite a bit of stormcast and nighthaunt too, but I found only a few of the bits I can use.
Which is a shame as I’d like to give warcry a go and having the stuff already would be great..
   
Made in us
Humming Great Unclean One of Nurgle






Bloodreavers and Blood Warriors will be in, beyond that have to wait and see. I would bet on skullreapers and wrathmongers though.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Fresh-Faced New User




Anymore leaks of cards?
   
Made in si
Foxy Wildborne







Mnil wrote:
Anymore leaks of cards?


Crab bois are here https://imgur.com/a/T4mBNoV?fbclid=IwAR0ohxe_Kn8taUUqlxmDujYC3qosdbcyjo1s-zTnA95O6UX-NGa7Jj4Npk0

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Fresh-Faced New User






Yeah, from previous video. Anymore?

This message was edited 1 time. Last update was at 2020/01/27 12:36:40


 
   
Made in gb
Longtime Dakkanaut





If there was anything newer it would get posted straight away pretty much.
   
Made in ie
Fixture of Dakka






Ogor cards surprised they include a leadbelcher thunderfist leader but otherwise as expected. You won’t get more than 4 Ogors and 3 Gnoblars

https://www.reddit.com/r/WarCry/comments/ev62hy/ogres_cards/

Disciples of Tzeentch Daemons

https://www.reddit.com/r/WarCry/comments/ev62bf/tzeench_demons_cards/

This message was edited 2 times. Last update was at 2020/01/28 14:42:27


 
   
Made in fi
Dakka Veteran




Vihti, Finland

Well I am certainly interested in Beastsmen. Those guys have very good roster to drawn from.
   
Made in jp
Regular Dakkanaut




Hedonites?
   
Made in ie
Fixture of Dakka








Not this time they are in the next round of cards whenever they release.
   
Made in si
Foxy Wildborne







Ogres and Tzeentch Daemons are both at least A tier for sure.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in vn
Longtime Dakkanaut




Split look like the new cancer of this game.
   
Made in be
Longtime Dakkanaut





Yeah, I can see the horror of fighting Daemons of Tzeentch (see the pun here ? ). Split ! Split Again ! Oh look, I have free 250+ points worth of models on the table, now ! I think we'll be seeing a lot of pink daemons jumping from above and hurting themselves on purpose.

This message was edited 2 times. Last update was at 2020/01/28 17:06:26


 
   
Made in us
Humming Great Unclean One of Nurgle






It is interesting that splitting can't be used if they are simply killed. They have to be injured but alive, and they don't have that many hit points. It also creates a dynamic where targeting horrors that have already activated is beneficial since they won't be able to split until their next turn, should they survive that long. Seems like a lot of room for tactical play there.

As for ogors is it just me or do gnoblars seem like the most points efficient option? For 45 with that profile flooding the board with 18 or so seems extremely powerful.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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