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Made in us
Fixture of Dakka





I think my favorite thing in this is the sheer number of quality of life little functions here. Clamjacks being able to fire their back mounted weapons without opening up, Ruin's shield being a shield. Every faction has stuff like this that makes me smile.

All that aside, can we all stop for a moment and appreciate they gave Gundrun Rise. Absolutely no one is going to actually care, but this guy has spent a decade making himself useless and someone took the time to give him the stupid little rule he needed to make his existing rules actually function. I don't own the model and probably won't pick him up, but I just really appreciate someone cared enough to finally fix the guy.
   
Made in us
Charing Cold One Knight





Sticksville, Texas

I really do love all the rule changes, I just wish they would have gone the other direction with points.

Instead of making underperforming units cheaper, they should have made the units doing far more than they should more expensive. The size bloat of the game just gets worse with this.
   
Made in us
Fixture of Dakka





 NH Gunsmith wrote:
I really do love all the rule changes, I just wish they would have gone the other direction with points.

Instead of making underperforming units cheaper, they should have made the units doing far more than they should more expensive. The size bloat of the game just gets worse with this.


Yeah, I definitely agree there. Once WarRoom is updated I'm looking forward to building some lists and seeing how bad it really is.
   
Made in us
Krazed Killa Kan





SoCal

Yeap, that was my same line of thinking. A lot more on the table, especially for Cygnar.

Meanwhile, their reliance on CID shows that they're barely keeping up with any kind of balance changes. The more than goes on the table in any one game, the harder it is to balance.

No, I think despite how much is in this update, it's years late and may also be a way to hold the die hards back a bit while they take longer to figure out what to do with Warmachine.

   
Made in pl
Longtime Dakkanaut




 NH Gunsmith wrote:
I really do love all the rule changes, I just wish they would have gone the other direction with points.

Instead of making underperforming units cheaper, they should have made the units doing far more than they should more expensive. The size bloat of the game just gets worse with this.


These are exactly my thoughts. It was hard to notice in last years that getting even more bloated is NOT what the game needs, and yet, here we are...
   
Made in us
Regular Dakkanaut




Although im probably not going to get to play till after the new year (moving house, all my stuff is packed away) im really keen on what iv seen so far.

The bloat question is fair. But we have seen the community more open to playing different size games with Brawlmachine and 50pt options. 75pts may remain the standard for SR and major comps but if your playing at 25/30/50 pts then the bloat is less of an issue

I hope this opens up list building creativity and gives players lots of options to think about.
   
Made in us
Omnipotent Lord of Change





Albany, NY

This is pretty rad, and has me looking at my endlessly re-shelved Cryx project once again. Re: playing at points below 75, my new 50 pt list has like 14 more points of stuff in it than my old 50 pt

Also shout-out to the changes to Morty2 (energizer is so much better for my big battlegroups), Naaresh (the not-very-fighty-fighter gets some sustain to help him actually do what he's supposed to do) and my girl Makeda2 (a battlegroup-based blood boon?? whoa). Props, PP.

EDIT: Also props LOS, the wiki is already updated!

This message was edited 3 times. Last update was at 2021/10/22 15:13:23


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka





I'm curious to see how much the point changes actually matter. On one hand, yes, points dropped, but on the other... less points coming in the form of free models and lets be clear, most of the stuff that dropped hasn't actually been on the table. One of the crippling mistakes in my mind of MK3 is that they launched a pretty solid edition, found out what the top tier competitive level was, and then kept picking one theme and cutting its points to that level. A lot of models just never got that cut and have been sitting in total uselessness back at start of MK3 levels until now.
   
Made in pl
Longtime Dakkanaut




Anny info if Conflict Chamber is going to be updated as well? I see that they keep adding new models, but for example the wrong cost for Cylena is still there. I'm not sure if I can rely on it and it used to be more accurate than Warroom
   
Made in us
Been Around the Block





https://www.loswarmachine.com/line-of-sight-podcast/2021/10/23/line-of-sight-episode-191-dynamic-transformation-reactions

On Episode 191 of Line of Sight, the gang are all here (mostly) to discuss the largest update to the game of Warmachine since the themepocalypse of 2018. Come get some extremely hot takes, some measured thoughts, and some reflection on what this update means for the future of Steamroller, Brawlmachine, and the game as a whole.

Note: Chandler's mic was the most uncooperative thing in the universe for the duration of the cast, and there are a couple of spots where there's missing audio from him before he cuts out completely.

Note 2: Jaden was in a mood. Spice incoming.

PSA: Warmachine players planning on attending LVO 2022? Get going on those ticket purchases dangit!

Las Vegas Open Registration Site (DON’T FORGET to get both the entrance badge and the passes for whichever events you want to play in). https://www.lasvegasopen.net/
   
Made in ca
Fixture of Dakka





Cyel wrote:
Anny info if Conflict Chamber is going to be updated as well? I see that they keep adding new models, but for example the wrong cost for Cylena is still there. I'm not sure if I can rely on it and it used to be more accurate than Warroom


This is why I’m always weary of fan builders. Even when they’re superior they depend entirely on the creator remaining invested and donating their time.
   
Made in us
Charing Cold One Knight





Sticksville, Texas

 LunarSol wrote:
Cyel wrote:
Anny info if Conflict Chamber is going to be updated as well? I see that they keep adding new models, but for example the wrong cost for Cylena is still there. I'm not sure if I can rely on it and it used to be more accurate than Warroom


This is why I’m always weary of fan builders. Even when they’re superior they depend entirely on the creator remaining invested and donating their time.


The changes aren't official until the 25th, so can imagine they will be live on Conflict Chamber at that point.

What was released was a preview document for the changes that take place on the 25th.
   
Made in us
Assault Kommando





Having the variance in games sizes has helped alot thanks to LOS and PP doing the changes is bringing alot of interest into my area. Especially with new players who never wargamed or older players who bowed out of the hobby due to career, family, and kids. We even got Wacaster taking off. As the game has reached a SKU that rivals the likes of Battletech, I am pretty happy to see PP slowing down releases and rebalancing/retooling. BT already laid a pretty good template for companies the size of PP and I am interested in seeing where they are going to take things. https://www.instagram.com/p/CVbzG8GAslQ/?utm_source=ig_web_copy_link
[Thumb - QxKoy0-sSqinYX6Ow8dqYg.png]


 
   
Made in us
Fixture of Dakka





I definitely think the change itself wouldn't have really helped as much as the change coupled with solid 25 and 50 point scenario options!
   
Made in pl
Longtime Dakkanaut




Conflict Chamber is updated. Needn't have worried

They even fixed Cylena's cost finally!

PP's Card Database still has old cards, unfortunately. I hope they update it before I get a game, so that I can use updated cards (thankfully for most of them it's just points costs so I can update them with my pen )

This message was edited 1 time. Last update was at 2021/10/25 18:38:33


 
   
Made in us
Regular Dakkanaut




Everything is live in Warroom now although Warroom is still full of day 1 bugs and allowing you to add things as requisitions that you shouldn't be able to.
   
Made in us
Fixture of Dakka





The implementation of things like Sorscha3's MOW allotment or Thamarite Acolytes seems clumsy and leads to a lot of odd looking lists. They validate correctly from what I've tried, but are very confusing.
   
Made in us
Been Around the Block





On Episode 192 of Line of Sight, Jaden and Bret sit down to give some perspective on the next phase for Brawlmachine and what to expect at the beginning of the next testing stage. Come find out the rationale for models on the epic list, models potentially coming off and going on the epic list, changes to scenarios, and a sneak peak of the Brawlmachine Championship Invitational soon to be hosted at the Las Vegas Open on this special episode of Line of Sight!

https://www.loswarmachine.com/line-of-sight-podcast/2021/10/29/line-of-sight-episode-192-the-future-of-brawlmachine
   
Made in us
Been Around the Block





We've got a fantastic double whammy today for everyone.

First, On Episode 193 of Line of Sight, Jaden takes the wheel for a solo episode chock full of tips and advice for the all important question - how do we get more people into playing Warmachine? This episode focuses on the individual level with ideas for making the introductory game flow as smoothly as possible, strategies for making your local meta more new player friendly, and more!

https://www.loswarmachine.com/line-of-sight-podcast/2021/11/7/line-of-sight-episode-193-bringing-new-players-into-warmachine

But the fun doesn't stop there!

On this special Bonus Episode of Line of Sight, Jaden gets to sit down and chat with the incredible Will Hungerford and discuss everything from their current hobby loves to tons of new information about the upcoming game Rivenstone and finally a lengthy discussion on miniature game design where Will gives advice gleaned from his many years in the industry. It's a fantastic episode, and a huge thanks to Will for coming on the show!

https://www.loswarmachine.com/line-of-sight-podcast/2021/11/7/line-of-sight-bonus-episode-rivenstone-and-game-design-with-william-hungerford
   
Made in us
Regular Dakkanaut




I was really interested in Rivenstone. I like the models that iv seen, the fluff and background sounded fun. The description/aim of the game, Terrain types, models types and the fact that the game is scenario driven, squad/warband level with 10-15 models really did it for me.

Sadly the description of the gameplay mechanics with all the special dice, cards, units respawning through gates/hole/entry points is a huge turn off. Feel like a overcomplicated mess to me.

But I will wait to see a good demo as I want it to be good.

This message was edited 1 time. Last update was at 2021/11/08 09:16:53


 
   
Made in gb
Executing Exarch





Had my first game in ages, and even with taking rules rustyness into account the full 75pts seemed a bit of a slog as used to Xwing and GB at this point

Going to give Brawl a whirl next time I think

This message was edited 1 time. Last update was at 2021/11/09 16:08:54


"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Dakka Veteran





With the last update my 50 point brawl lists went down to 40-43 points. Adding a few more models makes this size feel just right.
   
Made in us
Fixture of Dakka





Brawl feels way snappier overall and I highly enjoy it, but I do feel like 50 is the way to go right now for the full experience.
   
Made in us
Gun Mage





Yeah, I'm enjoying the third-party Brawlmachine rules. They do have a "Clashmachine" ruleset in testing right now, which is meant for 50.
   
Made in gb
Executing Exarch





Have PP mentioned if/when the card database is going to be updated, I'm in no rush but like to play the correct rules, I've got War Room but prefer luddite hard copies (plus fingers too fat to prod the spirls on screen, bingo dobber ftw !)

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Fixture of Dakka





 Turnip Jedi wrote:
Have PP mentioned if/when the card database is going to be updated, I'm in no rush but like to play the correct rules, I've got War Room but prefer luddite hard copies (plus fingers too fat to prod the spirls on screen, bingo dobber ftw !)


Don't try to touch the damage boxes directly, use the X to the Y tool at the bottom. It's far less irritating.
   
Made in pl
Longtime Dakkanaut




 Turnip Jedi wrote:
Have PP mentioned if/when the card database is going to be updated


I mailed PP about this last Friday (as I can't play the game at all without cards) but no response from them yet.
   
Made in us
Assault Kommando





 Arbitrator wrote:
Well, it seems the Protectorate is more or less gone in the Iron Kingdom 5e book. That sets up some... interesting implications for the future of Warmahordes, assuming the narrative continues past Oblivion.



The Protectorate is greatly diminished in Immoren and half of the people left too Zu. The Defiers are inhabiting Icthier and most of the world population is...greatly depopulated. Looks like Rhul made it out like bandits though.


Automatically Appended Next Post:
 Turnip Jedi wrote:
Have PP mentioned if/when the card database is going to be updated, I'm in no rush but like to play the correct rules, I've got War Room but prefer luddite hard copies (plus fingers too fat to prod the spirls on screen, bingo dobber ftw !)


Me too, hard copies of cards is great for demos.


Automatically Appended Next Post:
Just reporting the state of Privateer Press gaming in my area generally. Spiking hard and growing across all product lines with Warmachine being #1 and MonPoc, Warcaster tied.

Keep showing up and finding ways to reach out to home groups.

This message was edited 2 times. Last update was at 2021/11/11 15:38:42


 
   
Made in pl
Longtime Dakkanaut




Maybe you can write to them too about the card database - if they get enough info, maybe they'll do something about it...
   
Made in ca
Fresh-Faced New User




Cyel wrote:
Maybe you can write to them too about the card database - if they get enough info, maybe they'll do something about it...


They're working on it dude. I think this has been pretty widely communicated on the LoS Discord and other places that have a more active WMH community (i.e., not dakka.)

   
 
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