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2022/12/17 19:29:32
Subject: New Cygnar + Khador Previews = It's MK4, Baby
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Longtime Dakkanaut
Central Valley, California
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LunarSol wrote:Fantastic models, but I'm very sad that dog is a mark target that's stuck being within 2" of a unit of snipers. Repo helps but still feels like clunky design.
It would be cool if the dog could venture out further.
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~ Shrap
Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Team Yankee * Horus Heresy * The Old World * Armoured Clash |
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2022/12/28 00:28:56
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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It can a little. Repo let’s your separate the unit quite a bit.
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2023/01/03 16:26:14
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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Primecast dropped some Dusk House Kallyss previews on us on Dec 21, here are my rips from YouTube:
Seeker Adepts
Unit
Dread Guard Sire
UA?
Dyssus (?), Eye of Darkness
Solo
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2023/01/05 18:33:06
Subject: New Warmachine Previews -- It's MK4, Baby!
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Humming Great Unclean One of Nurgle
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So elves are dark elves now, guess it makes sense in a way.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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2023/01/05 19:35:10
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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It's basically the Goreshade faction now after they killed their gods and discovered his plan did not work after all. Automatically Appended Next Post: Shrapnelsmile wrote: LunarSol wrote:Fantastic models, but I'm very sad that dog is a mark target that's stuck being within 2" of a unit of snipers. Repo helps but still feels like clunky design.
It would be cool if the dog could venture out further.
I got in several test games over the holidays and I'm surprised to report that the dog is actually kind of good, but exclusively in the context of Mk4 movement rules. Since it has pathfinder and is faster than the unit, it can basically throw them into better positions than normal. Notably, while it doesn't get a shot, it actually generally results in an extra shot at max range because the unit is 2" ahead of him. Repo also means the unit doesn't immediately die to an AoE, which I appreciate.
The Mark Target is actually the least useful thing on the whole card, but slightly better than expected. Since the unit doesn't tend to survive that long but tends to be the thing worth killing, the Dog often gets left alone to Mark for the jacks and such.
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This message was edited 1 time. Last update was at 2023/01/05 19:39:32
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2023/01/23 16:12:30
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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No renders on this month's Primecast, but plenty of concept art: Void Engine Dusk 80mm Solo ... which pops out Void Wights Most of the WM previews are about character jacks for the coming campaign. These are head + arm packs that upgrade existing jacks, giving them unique weapons and abilities. Red Cygnar Character Jack Molok Orgoth Character Jack Israfyl Dusk Character Jack Medveditsa "Mother Bear" Khador Character Jack
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This message was edited 2 times. Last update was at 2023/01/23 17:59:29
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2023/01/23 16:52:44
Subject: New Warmachine Previews -- It's MK4, Baby!
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Note the image of Molok is missing his mace (which looks a lot like Ruin's).
Medveditsa is basically a Kodiak, but cooler looking (disappointed that its not named Grizzly).
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2023/01/23 16:53:52
Subject: New Warmachine Previews -- It's MK4, Baby!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Thanks for always grabbing screencaps, Salvage.
The character warjacks are a cool addition, especially with the rise of magnetized parts.
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2023/01/23 17:15:00
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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chaos0xomega wrote:Note the image of Molok is missing his mace (which looks a lot like Ruin's).
Medveditsa is basically a Kodiak, but cooler looking (disappointed that its not named Grizzly).
Mama Bear is a great name though. Certainly gives her character. Kind of boring compared to the others though.
Makes sense that Molok's mace is similar to Ruin's since they're both Orgoth designs. Molok is definitely more of what people wanted out of the Orgoth design though not being heavy NMM always helps.
So glad the Stryker got Quicksilver. Making it character locked is a big win overall.
New elves seem to be a big design win overall. Locally they've been super popular.
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2023/01/23 17:56:38
Subject: New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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chaos0xomega wrote:Note the image of Molok is missing his mace (which looks a lot like Ruin's).
Ah yes, thanks for that. I think I missed it because it quickly changed slides, but I should go back and grab it.
EDIT: Grabbed the mace before it fades out in the video, plus added the third wight
LunarSol wrote:Molok is definitely more of what people wanted out of the Orgoth design QFT. Integrating bone and fabric adds the occult eevil vibe I was hoping for.
NP! This thread makes me keep up to date with what WM is up to, as I'm not actively playing the game and PP's marketing can be a little opaque in my experience when it comes to actual minis.
Speaking of actual minis! The video also has many painted examples of the wave 2 stuff, particularly mercs + Cygnar.
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This message was edited 5 times. Last update was at 2023/01/23 18:04:16
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2023/01/25 17:32:41
Subject: New Warmachine Previews -- It's MK4, Baby!
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Nihilistic Necron Lord
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I have heard that Dusk players are going to absolutely want a Void Engine.
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2023/01/31 12:49:23
Subject: New Warmachine Previews -- It's MK4, Baby!
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Mechanithrall
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Man, I love the look of these character warjacks. I may start each of these armies just so I have a good reason to run these!
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2023/02/21 22:54:45
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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New Primecast+ dropped ( here), which has some painted or rendered versions of stuff we've seen: Dyssus Tyrus Israfyl (the 360 spin is a lot better than this still) But also the first look at the first Hordes faction: Trollkin Pirates Admiral Boomhowler Trollkin Pirates Warcaster Captain Shadowtongue Trollkin Pirates Warcaster Deepborne Dire Troll Trollkin Pirates Warbeast Reef Troll Trollkin Pirates Warbeast ^ Different drinks and/or different hats change its animus. There's also a 'green' configuration (head 1 + ale mug) that makes more sense now that I see the alpha / veteran combos. This also appears as the teaser at the end. My guess is it's the second army for Orgoth (Not pictured above are some variant models shown at the beginning, including a more classic Orgoth look for Horruskh.)
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This message was edited 2 times. Last update was at 2023/02/21 22:57:05
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2023/02/22 15:28:59
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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I'm kind of disappointed in the Trolls to be honest. I was hoping for something a little more Talion but these feel a bit more Scharde to me. The units might bring in a bit more of the drunken silliness I'm looking for, and admittedly Greygore's daughter is exactly what I was hoping for.
Really don't care for the fish head on the Dire Troll. Hoping one of the other options has a bit more of the classic Troll face. Haven't ruled them out yet, but definitely need to see the final sculpts.
No clue on that last teaser. Looks distinctly like Troll spines on the left and its vaguely new Orgoth.... ish, but not really. There's twin dragons, maybe something there? I'm really stumped.
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2023/02/22 15:47:42
Subject: New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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LunarSol wrote:No clue on that last teaser. Looks distinctly like Troll spines on the left and its vaguely new Orgoth.... ish, but not really. There's twin dragons, maybe something there? I'm really stumped.
Ohhhhh maybe it's a starter box? The left and right faces start apart and smash together. It could very well be Trolls vs Orgoth aka pirates vs vikings.
I love the deepborne ... but it does seem weird that they don't present any customization? The sketch looks like it might have swappable fin + head, which tracks with the reef troll's booze + head (but same arms), so may be the plan.
I'm thrilled to see some Hordes anything for WM4, it is most definitely where my heart lies with the game. Not necessarily Trolls but I appreciate them too.
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2023/02/22 16:10:39
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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Boss Salvage wrote: LunarSol wrote:No clue on that last teaser. Looks distinctly like Troll spines on the left and its vaguely new Orgoth.... ish, but not really. There's twin dragons, maybe something there? I'm really stumped.
Ohhhhh maybe it's a starter box? The left and right faces start apart and smash together. It could very well be Trolls vs Orgoth aka pirates vs vikings.
I love the deepborne ... but it does seem weird that they don't present any customization? The sketch looks like it might have swappable fin + head, which tracks with the reef troll's booze + head (but same arms), so may be the plan.
I'm thrilled to see some Hordes anything for WM4, it is most definitely where my heart lies with the game. Not necessarily Trolls but I appreciate them too.
Matt Wilson actually talked about how they work on Primecast (the audio version, not the video Primecast+)
They show the customization in the light Reef Troll warbeast. 3 swappable heads (Alpha, Veteran, Green) and 3 swappable alcohol containers (Ale, Rum, Grog). The heads work like the warjack heads and the liquor determines the animus. There are also apparently 3 options for each hand as well not show here, but that's clearly why they have the ropes to create a break point.
The heavy works similarly. It will have 3 head options, and the spines on the back have two options to determine the animus. Looks like the arms swap at the shoulder and should have 3 sets of left and right arms there as well based on what was said in the podcast.
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2023/02/22 16:27:48
Subject: New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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Thanks for adding that! I was genuinely surprised that beasts apparently don't have swappable weapons, just abilities and animi.
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2023/02/22 17:00:31
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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Boss Salvage wrote:Thanks for adding that! I was genuinely surprised that beasts apparently don't have swappable weapons, just abilities and animi.
If I don't get the option of one of these things swinging around an anchor I will be very upset.
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2023/02/23 02:48:44
Subject: New Warmachine Previews -- It's MK4, Baby!
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Boss Salvage wrote:
I love the deepborne ... but it does seem weird that they don't present any customization? The sketch looks like it might have swappable fin + head, which tracks with the reef troll's booze + head (but same arms), so may be the plan.
Im hoping for alternate arms, or at least one that lets it have a big meaty claw.
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2023/03/19 13:53:33
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Is there any ETA on the web version of the app? Just got my Khador box and wanting to futz around but my phone doesn't like the app.
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2023/03/20 14:06:32
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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Kanluwen wrote:Is there any ETA on the web version of the app? Just got my Khador box and wanting to futz around but my phone doesn't like the app.
It's currently scheduled for April. It was initially later but got bumped up the priority queue to make it easier to print off things.
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2023/03/20 15:17:30
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Longtime Dakkanaut
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To everyone's surprise our March tournament enjoyed unusually high attendance of 10 players (better than the second half of mk3). Maybe there's hope with more and more Legacy armies being released, to see a few more returning players (there are people I know who complain that with the new armies and their composition, they just can't play at all, even though they have relatively sizeable collections).
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This message was edited 1 time. Last update was at 2023/03/23 15:17:08
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2023/03/20 15:53:52
Subject: New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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Nice turnout, and some great paint too. Love those Infernals!
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2023/03/21 12:47:16
Subject: New Warmachine Previews -- It's MK4, Baby!
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Umber Guard
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Very cool! We had 14 people come to the club our last tournament. Sadly one had to leave for health reasons and one was very hungover so we had a 12-person tournament with a sleeping spectator
It isn't bad at all compared to the late Mk3 turnout in our quarters either.
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2023/03/23 11:35:25
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Longtime Dakkanaut
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Some of us are on mobiles. Please spoiler those pics you're making the page unreadable.
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greatest band in the universe: machine supremacy
"Punch your fist in the air and hold your Gameboy aloft like the warrior you are" |
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2023/03/23 14:02:42
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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Brineblood renders in the latest Primecast plus look excellent. One of the Deepborn weapon options is a hammerhead shark.
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2023/03/23 15:10:18
Subject: Re:New Warmachine Previews -- It's MK4, Baby!
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Omnipotent Lord of Change
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2023/03/23 17:10:04
Subject: New Warmachine Previews -- It's MK4, Baby!
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Nihilistic Necron Lord
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Thought it was said the Warbeasts weren’t getting weapon options?
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2023/03/23 17:36:38
Subject: New Warmachine Previews -- It's MK4, Baby!
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Pewling Menial
Romania
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For anybody interested, on their site PP has a nice promotion - 25% off all legacy models.
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2023/03/23 18:22:22
Subject: New Warmachine Previews -- It's MK4, Baby!
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Fixture of Dakka
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AduroT wrote:Thought it was said the Warbeasts weren’t getting weapon options?
Not sure where you heard this. Matt Wilson said the new Warlock lead factions would have modular Warbeasts a while ago.
On a side note, apparently the second Warbeast faction will be called Khymera and will essentially be the Mecha-Legion that we've seen in Riot Quest (and that phenomenal French conversion army PP seems to have been.... inspired by).
Khymera's two armies will be lead by Rhyas and Saeryn, who tried to escape Everblight during the apocalypse but were reduced to Authanc when they touched the Cyriss gate and couldn't cross. They've apparently regrown and started their own force, inspired by the machine life they saw when they touched Cyriss.
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