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Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Overread wrote:
I have found that any needle point applicators for plastic glue get very easily blocked when the glue part cures in the needle.

Though I've also found the best way to clear it is to take the needle out and put it under a flame - eg a match or lighter. Just be sure to be holding the needle with tweezers or such (cause it will get hot) and to run the flame over the whole length and it will burn it out


Strip a twist tie. The wire inside is perfectly sized to fit inside the tube and prevents it from drying in the tube.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in ca
Grumpy Longbeard





Canada

 Platuan4th wrote:

Strip a twist tie. The wire inside is perfectly sized to fit inside the tube and prevents it from drying in the tube.

I needed this advice a long time ago, this would have helped immensely.
I have a Tamiya bottle with a brush in the cap now though.

This message was edited 1 time. Last update was at 2023/05/04 01:45:29


Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in us
Possessed Khorne Marine Covered in Spikes




Dallas, Tx

Back on topic? You'll think the timeframe for when the cosplay stuff goes live will coincide with the release of TOW?

ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+  
   
Made in au
Regular Dakkanaut




Aus

Is it cosplay stuff or just normal streetwear with some WFB/AoS flourishes?
   
Made in us
Fixture of Dakka





MaxT wrote:
You must think I’m a freak, I use superglue on plastic models


Freaks, unite!

Besides, I've had to disassemble some old minis for parts on occasion. It's way easier when you use superglue instead of plastic cement.

And from my experience using plastic cement on aircraft and ship models, superglue sets WAY faster, allowing for much faster assembly. Much less chance of the glue dissolving and destroying detail as well.

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in us
Keeper of the Flame





Monticello, IN

Possibly. I'm starting to think that the big "release" is going to be announcing PDFs from Forgeworld's website along with MTO armies ALSO only available from their website.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in at
Second Story Man





Austria

 RustyNumber wrote:
Is it cosplay stuff or just normal streetwear with some WFB/AoS flourishes?
it is LARP stuff
the company which got the license is a entry level larp and medieval reenactment supplier, or how the guys from the local group said "seeing more mediocre imperials coming"


Automatically Appended Next Post:
 nathan2004 wrote:
You'll think the timeframe for when the cosplay stuff goes live will coincide with the release of TOW?
no, there is a chance that something is coming because of the anniversary but GW does not really care what some 3rd party companies outside their bubble is doing

This message was edited 1 time. Last update was at 2023/05/04 05:47:51


Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in be
Longtime Dakkanaut





 kodos wrote:
no, there is a chance that something is coming because of the anniversary but GW does not really care what some 3rd party companies outside their bubble is doing


They do care, but they have their own release calendar. If something is not ready to go, it's just not ready to go.

With the Warhammer Fest previews being as they are, it's pretty much clear it will still take some time before it's out.
   
Made in no
Tail-spinning Tomb Blade Pilot






Sarouan wrote:
 kodos wrote:
no, there is a chance that something is coming because of the anniversary but GW does not really care what some 3rd party companies outside their bubble is doing


They do care, but they have their own release calendar. If something is not ready to go, it's just not ready to go.

With the Warhammer Fest previews being as they are, it's pretty much clear it will still take some time before it's out.


Yeah. They have -nothing- atm. Look for a 2025 release reastically. Maybe 2026.

Or better. Learn 9th age and play now.

Let the galaxy burn. 
   
Made in us
Keeper of the Flame





Monticello, IN

 triplegrim wrote:
Sarouan wrote:
 kodos wrote:
no, there is a chance that something is coming because of the anniversary but GW does not really care what some 3rd party companies outside their bubble is doing


They do care, but they have their own release calendar. If something is not ready to go, it's just not ready to go.

With the Warhammer Fest previews being as they are, it's pretty much clear it will still take some time before it's out.


Yeah. They have -nothing- atm. Look for a 2025 release reastically. Maybe 2026.


We don't know for sure, but I'm thinking there's going to be something tangible by the end of this year. How much? I'm not confident.

 triplegrim wrote:
Or better. Learn 9th age and play now.


OR they could learn to play a good game...

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in be
Longtime Dakkanaut





 Just Tony wrote:

We don't know for sure, but I'm thinking there's going to be something tangible by the end of this year. How much? I'm not confident.


I'd love to, but even if they do, it will be limited to me. It's definitely not like Horus Heresy where, let's be honest, the main action is about marines fighting each other and thus can work with limited releases of new plastic boxes of marines since the core of the armies use the same equipment.

With the Old World, all the armies are completely different. Sure, sub factions inside the same army do use a common ground, but the number of releases needed to "complete" an army even at its core is, to me, on a whole different scale than Horus Heresy.

They'll clearly start with Bretonnians vs Tomb Kings, that's already 2 whole armies to release - even if they use same production for old kits, that's quite a workload for their production calendar. It seems doubtful they'll have room for that this year with the 10th edition of 40k coming and the rest for AoS.


 triplegrim wrote:
Or better. Learn 9th age and play now.


OR they could learn to play a good game...


Battle V8 is good enough for me.
   
Made in us
Regular Dakkanaut





Well when you look at what GW said that the focus will be on the Old World. So faction wise you will have -

Empire
Bretonnia
Tomb Kings (which is pretty far south)
Vampire Counts
Kislev
Tilean City States/Dogs of War
Wood elves
Dwarfs
Greenskins
Chaos
Skaven

So based off of this, there would be 11 factions, with several sub-factions per main faction. For example, empire would have 4 sub-factions, Chaos would have a faction for each God and maybe Beastmen, and so on. I really think that when it comes down to it Forge World is going to play a much larger role in this edition of Warhammer then in the past if the develops in this direction. For example I do not think that GW will release new plastics for halflings or re-release the 4th edition metals, chances are FW will release a unit of resin halflings for this version of the game.
   
Made in ca
Grumpy Longbeard





Canada

Just Tony wrote:
 triplegrim wrote:
Or better. Learn 9th age and play now.


OR they could learn to play a good game...

One would think that someone with a geeky hobby like wargaming would know better than to be gakky about something someone enjoys.

Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in se
Stern Iron Priest with Thrall Bodyguard






 Paymaster Games wrote:
Well when you look at what GW said that the focus will be on the Old World. So faction wise you will have -

Empire
Bretonnia
Tomb Kings (which is pretty far south)
Vampire Counts
Kislev
Tilean City States/Dogs of War
Wood elves
Dwarfs
Greenskins
Chaos
Skaven

So based off of this, there would be 11 factions, with several sub-factions per main faction. For example, empire would have 4 sub-factions, Chaos would have a faction for each God and maybe Beastmen, and so on. I really think that when it comes down to it Forge World is going to play a much larger role in this edition of Warhammer then in the past if the develops in this direction. For example I do not think that GW will release new plastics for halflings or re-release the 4th edition metals, chances are FW will release a unit of resin halflings for this version of the game.


So basicly everything exept dark and high elves, and lizardmen. Sonds like an unneccesary exclusion of those factions, especially since they have a great, and more or less compleat range of models.
I would rather think they perhaps release rules for everything but start with a more juicy campaign with perhaps new models for some factions, then ad expansion campaigns over the years. Maybe start with a southern campaign doing bretonnians tomb kings, wood elves and skaven first.

This message was edited 1 time. Last update was at 2023/05/04 17:10:28


Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in us
Fixture of Dakka





 triplegrim wrote:
Sarouan wrote:
 kodos wrote:
no, there is a chance that something is coming because of the anniversary but GW does not really care what some 3rd party companies outside their bubble is doing


They do care, but they have their own release calendar. If something is not ready to go, it's just not ready to go.

With the Warhammer Fest previews being as they are, it's pretty much clear it will still take some time before it's out.


Yeah. They have -nothing- atm. Look for a 2025 release reastically. Maybe 2026.

Or better. Learn 9th age and play now.


Oh gods no. The group on their website are THE most elitist, 'our way or the highway' group I've ever had the misfortune to run into. They chased fully half the 9th Age supporters clear off the site when T9A decided to become 'NotHammer' instead of 'NextHammer'.

I stay off the T9A pages out of basic manners. But if you come out here peddling your wares, it's game on.

To this day I still play 8th edition. No, it's not balanced like T9A. But at least the armies feel DIFFERENT from each other.

This message was edited 1 time. Last update was at 2023/05/04 17:24:52


CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in gb
Crafty Bray Shaman




Anor Londo

 DarkBlack wrote:
Just Tony wrote:
 triplegrim wrote:
Or better. Learn 9th age and play now.


OR they could learn to play a good game...

One would think that someone with a geeky hobby like wargaming would know better than to be gakky about something someone enjoys.


I encounter this kind of thing all the time on this site, it's a real shame.

I guess some people need to gak on other geeky stuff to feel better about the geeky gak that they like?

Either way, it's not a good look.
   
Made in gb
Preparing the Invasion of Terra






High Elves were represented on the map released ages ago and it was softly hinted that they'd be about at Fest when someone asked about them with a reference to said map.
   
Made in ca
Grumpy Longbeard





Canada

Undead_Love-Machine wrote:
I encounter this kind of thing all the time on this site, it's a real shame.

I guess some people need to gak on other geeky stuff to feel better about the geeky gak that they like?

Either way, it's not a good look.

It is a shame. Dakka is already quite negative, there's really no need to be gakky too.

Vulcan wrote:
Oh gods no. The group on their website are THE most elitist, 'our way or the highway' group I've ever had the misfortune to run into. They chased fully half the 9th Age supporters clear off the site when T9A decided to become 'NotHammer' instead of 'NextHammer'.

I stay off the T9A pages out of basic manners. But if you come out here peddling your wares, it's game on.

To this day I still play 8th edition. No, it's not balanced like T9A. But at least the armies feel DIFFERENT from each other.

I wasn't keen from the beginning because they seemed to be about keeping the things that put me off playing WHFB (as opposed to KoW, which is about what I wanted from WHFB).
It seemed like a great thing for people who wanted that kind of game though.

That's a real shame regarding how it's run.

Not sure what they're offering if not "NextHammer", but hopefully it's less vulnerable to becoming redundant when the actual "NextHammer" of TOW comes along

Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Gert wrote:
High Elves were represented on the map released ages ago and it was softly hinted that they'd be about at Fest when someone asked about them with a reference to said map.

Yeah, basically everyone has an excuse to be involved even if the dark elves’ is just “mess with anything the other elves think is good and also capture fresh slaves” and the Lizardmen’s is the good ol’ “because the plaques say so” of yore.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Preparing the Invasion of Terra






 Mr_Rose wrote:
Yeah, basically everyone has an excuse to be involved even if the dark elves’ is just “mess with anything the other elves think is good and also capture fresh slaves” and the Lizardmen’s is the good ol’ “because the plaques say so” of yore.

Sort of? Inevitably there will be factions with weaker reasons than others which is fine. For the High and Dark Elves, it's easier than the Lizardmen because the High Elves are that midway point between the Old and New Worlds where events in both can affect them, and as you said, the Dark Elves like to raid. For the Old World continent factions, it's all easier. The Empire and Bretonnia own big chunks of it, the Tomb Kings used to own all of it, the Wood Elves are all over the place, Orcs are Orcs, Dwarves hate Orcs and sometimes help various factions for grudges or debts, Chaos is Chaos and Skaven definitely don't exist.
The Lizardmen are the black sheep where they either need a really good reason to be in the northern parts of the continent or have the weaksauce "Cos the Great Plan". The southern parts fighting various Tomb Kings, Orcs, and non-existent Ratmen are easier to deal with because at least there are environments where the species makes sense to be i.e. jungles and desert, which in turn makes it easier to say "Oh yeah an old Lizardmen temple is there".

This message was edited 2 times. Last update was at 2023/05/04 22:09:49


 
   
Made in us
Regular Dakkanaut





If GW included Araby as a faction it would be a lot easier to to explain Lizardmen in this setting. Another way that may make sense is that Marco Colombo returned from Lustria just before the Three Emperors Period and he could have brought back a artifact that would allow the Lizardmen to come to the Old World.
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

Which is also why a Southlands Lizardmen focus makes the most sense. A move away from Lustria gives a different flavour and a chance to expand on the lore.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
Possessed Khorne Marine Covered in Spikes




Dallas, Tx

Wait aren't Lizardmen already confirmed to be in the Old World...weren't they on one of the maps? What am I missing?

ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+  
   
Made in us
Keeper of the Flame





Monticello, IN

DarkBlack wrote:
Just Tony wrote:
 triplegrim wrote:
Or better. Learn 9th age and play now.


OR they could learn to play a good game...

One would think that someone with a geeky hobby like wargaming would know better than to be gakky about something someone enjoys.


Undead_Love-Machine wrote:
 DarkBlack wrote:
Just Tony wrote:
 triplegrim wrote:
Or better. Learn 9th age and play now.


OR they could learn to play a good game...

One would think that someone with a geeky hobby like wargaming would know better than to be gakky about something someone enjoys.


I encounter this kind of thing all the time on this site, it's a real shame.

I guess some people need to gak on other geeky stuff to feel better about the geeky gak that they like?

Either way, it's not a good look.


We've been inundated with "Play our thing, plebes!" for quite some time. Since the announcement of T9A or EEFL we were constantly remarked upon to just play AOS. When other retrogaming movement groups such as Oldhammer and Classichammer gained traction we were told to just play 8th/T9A/AOS. Hell, just last freaking month when hosting the Classichammer 6th Ed. open gaming day I was told to my face by an AOS player to just play AOS. It's infuriating to have people shove their preferences in your face as a "right way to play" sort of thing, or to infer that you're participating in the hobby "wrong" by liking what you like.

If me responding with disdain at another post, ESPECIALLY one shilling a poorly constructed game, is considered "not a good look"? Then consider me officially not giving any sort of feth about your opinions regarding my emotional output.

T9A took the good faith of the 8th Ed. community and used it in a bait and switch to shill their inferior home-brew rules instead of their homogenized "fixed" version of 8th's rules. Someone who detests 8th can even see that.




As far as Lizardmen, High Elves, and Dark Elves having a reason to be there? We have proof that Vikings fought Eskimos with far less advanced travelling techniques than any of those WH races had. Why is this even a legitimate talking point?


Are there any more big convention type substances coming up? I'm hoping for some clarification on how they'll handle covering all the armies. If we're going to get a Ravening Hordes substance or will it be like the 8th Ed. 40K Indexes.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in at
Second Story Man





Austria

there are always people that tell you that only "official" games should be played
AoS is the current official Fantasy version, you have to play it no matter what and some people also talk like this with other games and the T9A community to some point is known to mock any other game for being inferior, or how only those who like to cheat play 6th and so on.
Following the development of T9A it will be interesting how it goes on with TOW released

For the "what factions are there" we have different information around.
First is, everything in 8th will have rules for TOW and be playabel, than the game will see Army Books with the focus on the great war against chaos, hence those factions first
They are not sure if all factions will get army book, and Lizardmen were named to be the ones that don't get old models back as the AoS ones can be used
Bretonnia and Khemri were chosen for the release because they are iconic and not there in AoS, this must not be related the 2nd point and does not mean they are getting army books with the first wave, just that they will see new models with the first wave

Could be that we see Rulebook+Index release with made to order and new stuff only for 2 armies, while the later release will be campaign+army books with a different focus

all the information we go pretty much sounds like they don't know yet and that there is not much planned and/or it might depend on AoS releases. As they might need to wait for future AoS releases to check which armies get old models back and which ones are left out (hence all Elves out)

PS: a very different idea if GW wants to make proper rules
taking 6th as a base and the change to 25mm, having 4x4 as minimum size would still give the same width as the old 5 wide, while 6 files as seen in the preview could already be the horde formation (16 models being the defensive minimum, 12 or 18 the offensive minimum) which would help to reduce table space and number of models needed but still be compatible with old bases to a point (with the focus on unit width rather than single models fighting)

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in be
Longtime Dakkanaut





About rules in TOW, we still have nothing so far TBH. They just gave hints but they were so vague that it could mean anything. We just know bases are bigger, and I don't think it's related to a change in rules from the V8 but purely because it's "easier to put miniatures together". And I think it's really just that - which is a perfectly understandable stance, by the way, even if it's annoying for those having armies from V8 and before.

About lizardmen, dark elves and high elves...it's just a question of releasing the armies. GW will clearly not release all the concerned miniatures at once, they will focus on one or two armies at a time. Given it's FW Specialist Games that'll be in charge of TOW...and given the slow pace of releases for the other games they take care of, even Horus Heresy...I sadly believe that it will be slow as hell as well for TOW. We still don't know what armies will exactly be having rules at the time of release (see HH, not everything was available at the start) and I'm not sure it's a guarantee they'll offer rules for everything not directly related to the Old World at first (lizardmen are in Lustria, dark elves in Naggaroth and high elves in Ulthuan).

About T9A, it's better not to talk about it here. I'll just say that the ones behind the rules are old hardcore Warhammer Battle tournament players and they publicly said they could do a better job than GW about Battle's handling. So it's normal they have a very elitist approach and high esteem of their own game.
   
Made in us
Fixture of Dakka





 DarkBlack wrote:

Not sure what they're offering if not "NextHammer", but hopefully it's less vulnerable to becoming redundant when the actual "NextHammer" of TOW comes along


They changed how many of the armies feel and play. Bretonnia became Equitaine... but the only good army builds were very infantry heavy. Skaven technology lost it's wacky swinginess. Stuff along those lines. All in a quest for perfect balance, which has left all the armies feeling very 'samey'. I'll grant them, the game is indeed more balanced. But that balance came at the cost of flavor.

I find the improved balance does not bring enough to the table to counteract the loss of flavor of the armies.


Automatically Appended Next Post:
Sarouan wrote:

About T9A, it's better not to talk about it here. I'll just say that the ones behind the rules are old hardcore Warhammer Battle tournament players and they publicly said they could do a better job than GW about Battle's handling. So it's normal they have a very elitist approach and high esteem of their own game.


They still using my solution to balancing DE Warlocks? Make spellcasting depend on the presence of a champion, and making the champion pay for caster levels?

This message was edited 3 times. Last update was at 2023/05/05 09:38:53


CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in be
Longtime Dakkanaut





 Vulcan wrote:

They still using my solution to balancing DE Warlocks? Make spellcasting depend on the presence of a champion, and making the champion pay for caster levels?


I don't know, I stopped following their rules a long time ago when it was obvious they only care about the tournament aspect of the game. That's why the armies lost flavour...they completely ignored the other aspects of why people loved playing Battle for so long. It's a common mistake to focus on perfect balance above all in a game, and why these games have so many difficulties to draw new blood in their communities.

But it's best not to go further about it here. It's the Old World we're talking about.
   
Made in gb
[MOD]
Villanous Scum







Yeah, get back to TOW N&R now.

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Regular Dakkanaut





 nathan2004 wrote:
Wait aren't Lizardmen already confirmed to be in the Old World...weren't they on one of the maps? What am I missing?


Nope, there are no Lizardmen symbols or shields on any of the Old World Maps. I had to download and enlarge the Tomb King map to make sure.


Automatically Appended Next Post:
I am sure that a Ravaging Hoards incoming, but i do think that it will be released online like the 40K 10 Edition get you by lists.

This message was edited 1 time. Last update was at 2023/05/05 18:47:04


 
   
 
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