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Made in de
Servoarm Flailing Magos




Germany

JimmyWolf87 wrote:


Where? They've said 'the decades before the Siege of Praag'. That could be anything. Could be 20 years. Could be 100. Don't recall seeing a specific start point beyond that.


Well, it stands to reason that it's something between 50 and 150 years, if it was much longer, they'd probably have said 'centuries', not 'decades'. It being set in the time of the three emperors narrows it down to at most 800 years before, the ongoing second skaven civil war further narrows it down to at most 450. Finally, it's also set after the third vampire war, which narrows it down to 150 years, between 2145 and 2301 in the Imperial Calendar. Bretonnia is also noted to be ruled by Louen Orcslayer at the time of this game, who began his campaing against the Orcs in 2201, which sets us at most 100 years before the Great War.

This message was edited 3 times. Last update was at 2023/07/28 13:09:47


 
   
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Dakka Veteran





Tsagualsa wrote:
JimmyWolf87 wrote:


Where? They've said 'the decades before the Siege of Praag'. That could be anything. Could be 20 years. Could be 100. Don't recall seeing a specific start point beyond that.


Well, it stands to reason that it's something between 50 and 150 years, if it was much longer, they'd probably have said 'centuries', not 'decades'. It being set in the time of the three emperors narrows it down to at most 800 years before, the ongoing second skaven civil war further narrows it down to at most 450. Finally, it's also set after the third vampire war, which narrows it down to 150 years, between 2145 and 2301 in the Imperial Calendar. Bretonnia is also noted to be ruled by Louen Orcslayer at the time of this game, who began his campaing against the Orcs in 2201, which sets us at most 100 years before the Great War.


Well yeah, I thought that was broadly obvious as a general period, I was more questioning the statement that it will specifically begin at 2200 IC. If anything, the quote of 'decades immediately before the Great War' implies it might be towards the latter end of that century and somewhat narrower than the full century.
   
Made in de
Servoarm Flailing Magos




Germany

JimmyWolf87 wrote:
Tsagualsa wrote:
JimmyWolf87 wrote:


Where? They've said 'the decades before the Siege of Praag'. That could be anything. Could be 20 years. Could be 100. Don't recall seeing a specific start point beyond that.


Well, it stands to reason that it's something between 50 and 150 years, if it was much longer, they'd probably have said 'centuries', not 'decades'. It being set in the time of the three emperors narrows it down to at most 800 years before, the ongoing second skaven civil war further narrows it down to at most 450. Finally, it's also set after the third vampire war, which narrows it down to 150 years, between 2145 and 2301 in the Imperial Calendar. Bretonnia is also noted to be ruled by Louen Orcslayer at the time of this game, who began his campaing against the Orcs in 2201, which sets us at most 100 years before the Great War.


Well yeah, I thought that was broadly obvious as a general period, I was more questioning the statement that it will specifically begin at 2200 IC. If anything, the quote of 'decades immediately before the Great War' implies it might be towards the latter end of that century and somewhat narrower than the full century.


Yes, that's how i understand it too - it probably starts mid-century and moves over to the upswell in Chaos Energy (if they ever get that far) that leads to the reappearance of Demons, and the awakening of Magic-dependant great monsters, eventually.
   
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If the map is accurate, and that is a big if as we are just splitting nerd hairs here.

It would likely be near the begining of the century.

The Orc crusade began in 2201, and going off of the orc infested map of Bretonnia that was shared with us, I don't think that Errantry war has been going on for long, it might just be getting started.
   
Made in us
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California

They repeat the where/when setting of the game multiple times throughout the article. As Kodo says, even if the Great War is their intended end for the TOW narrative, it'll be years before we see it. If they intend to bring back the excluded factions, I can't see how they can fit them into the narrative when they literally gave reasons for their exclusion during the period the game is set in.


You seem to think GW have some master plan they are going to rigidly adhere to, no matter what.
As opposed to all the evidence so far showing that they are just making stuff up as they go along.

F - is the Fire that rains from the skies.
U - for Uranium Bomb!
N - is for No Survivors... 
   
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The Great State of New Jersey

Eumerin wrote:
What they explicitly said was that the races were not part of the narrative. The narrative is the over-arching story. It's where the focus is found. They did not rule out the possibility of them occasionally intruding in a seemingly minor skirmish that has important ramifications elsewhere. For instance, if a small zombie army suddenly needs to be crushed by Empire reinforcements that end up just missing a big battle against a greenskin horde as a result, that doesn't mean that VC are suddenly part of the narrative. But it does mean that they just had an important (albeit small) role to play in a scenario that might be worth replaying on the tabletop with a special army list.


Thats because saying they aren't part of the game would be technically erroneous in light of the PDF army lists. The point is that the narrative drives the game and dictates what is and isn't included in future development. The whole point of the article was to communicate what The Old World is and is not, and what will and won't be part of the game. They then explained to you why the things that won't be part of the game are not part of it. The message is crystal clear and you're at risk of OD'ing on copium if you think otherwise. They didn't write a whole article explaining this to you just to surprise you later with a special army lists. I have no doubt that something similar to Vampire Counts will show up in the future, but I bet you it won't look much like VC or really allow you to use your existing minis - I for sure expect Vampire Coast to show up, maybe Blood Keep - but thats not VC(ounts), thats a different faction, different army list, different set of models, etc.

 insaniak wrote:
Releasing geographically-based expansions (Warhammer: The Old World - Over There) later on would give them plenty of scope for introducing the other races that don't fit into the initial launch story.


"The game will be set firmly within the Old World itself – the lands between the coast of Bretonnia to the west and the Worlds Edge Mountains to the east".

That type of expansions is 100% out of scope - this isn't a statement about "the launch story", this is a statement about "the game". The article is discussing a lot more than "the launch story" - which is very specifically about the Border Princes. The 'launch story' is a subset of 'the game', in the same way that the Border Princes are a subset of 'the lands between the coast of Bretonnia to the west and the Worlds Edge Mountains to the east'. The article as whole, defines what 'the game' is, and is telling us that certain factions are not part of it because reasons.
We shouldn't need to rehash this, because its quite clear, but here we are.

Yes, they *could* release "Over There" expansions, but the point of the article is to communicate that you should not expect that because its not in their plans to do so at any point.

bobthe4th wrote:
chaos0xomega wrote:

They explicitly said the game is set before the Siege of Praag, which is before The Great War Against Chaos. So no, they wont.

I really don't get why so many people have trouble with this…..


It’s pretty simple, plans change. I mean the original Old World comms was focused on Kislev and a closer tie to Total War, but those original plans have changed just a few years later.

It seems obvious that if the Old World is relatively successful, it will get a second edition / expansion with additional content.


You mean how the Horus Heresy was so successful that they changed their plans and added in xenos? Oh, wait. I guess obvious isn't obvious after all.

The game will have expansions - they already told us that the first wave is about the Border Princes, that there is a first wave implies the existence of additional waves, which presumably will not be about the Border Princes. Those additional waves will not include the things that they wrote an entire article to explain would not be included - because those waves are part of the game and subject to the limitations of its scope. Hell, the article even talks about expansions:

These armies will have rules published alongside the launch of the Old World, and will be the pivotal players in the events covered in narrative expansions and supplements.


Its a safe assumption that those expansions include things beyond the scope of wave 1, but within the scope of the game.

And we have nothing to indicate that "plans changed". Thats purely conjecture. The original Old World comms had nothing at all to do with Kislev. In fact, the first article about TOW following the initial announcement was a map that featured only 4 crests indicating the 4 competing Empire factions during the Age of Three Emperors (which is a few hundred years before Total War). It wasn't until about a month later that they mentioned Kislev would becoming to the game, but they never really indicated that they would be a release faction or anything like that.

One thing to note is that Warcom ran an article 2 years ago that focused heavy on the Border Princes, which may have well been an early hint of things to come. I will also point out that if you look carefully at those crests you might notice that one of them features a Bear and has the name "Uvetovsk" on it - sure looks and sounds a lot like Kislev to me Another one you might notice is a vampirish looking one that says "Harkon" - now where do we know that name from? We know VC(ounts) aren't in the game, but mayhaps VC(oast) are? Knowing that the first wave is about the Border Princes, and that Kislev are present, to me implies a little something something about how things are going to go.

 nathan2004 wrote:
Haven't they advanced the timeline of 40k since Rogue Trader? Who's to say they can't do that here and incorporate whatever they want based on the success of the game.

That will drive future decisions more than anything.


For the most part, no. They got cute with time fluctuations and calendar errors, so nobody actually knows what year it currently is and different areas of the galaxy are experiencing time differently, with some traveling backwards in time while others move forwards, etc.

TOW will start ~2200 in the border princess and advance in story to end 2300 in Praag, and this includes the ~8 factions named and nothing else


You were right, right up until you said "and nothing else". They did not say that, at all. As far as existing factions are concerned, that is correct, but that does not preclude the existence of new factions. The fact that the article was titled "MAIN Factions Revealed" implies the existence of other factions, does it not?



This should not be confusing.

The "first wave" is nested within the context of "the game" (or "the narrative" of the game, if you prefer). Everything true of the game is true of all waves, while anything true of the first wave is only true of the first wave unless explicitly stated elsewhere. This is what the article says:

The game will be set firmly within the Old World itself – the lands between the coast of Bretonnia to the west and the Worlds Edge Mountains to the east – during the decades immediately before the Great War Against Chaos and the Siege of Praag.


So that provides you, dear reader, with both the geographic and temporal boundaries of the product. Anything outside of those boundaries is out of scope. Then the article says:

Certain factions people remember from Warhammer Fantasy Battles are not part of the narrative we’re telling with The Old World


The Old World is the title of the game, not the title of the first wave, so the 7 factions listed aChaos Daemons have existed in the past and will again, but there is an ebb and flow to the power of Chaos – in our period Chaos is at its lowest ebb in a long time.re being indicated as being out of scope with the narrative of the game, which mChaos Daemons have existed in the past and will again, but there is an ebb and flow to the power of Chaos – in our period Chaos is at its lowest ebb in a long time.eans - they ain't part of the game beyond the pdf lists.

Then it goes on to explain why the factions aren't, and every single explanation given is an explanation that defines why they don't fit within the scope of the game (in terms of time and or space), rather than the first wave:

During the century before the Siege of Praag, the Skaven Under-Empire


The Von Carsteins were all dead (for a given value of dead) after the Vampire Wars


Dark Elves, Lizardmen, Chaos Dwarfs and Ogre Kingdoms are all based far from the Old World and, during this period, are very inward looking and insular races.


Chaos Daemons have existed in the past and will again, but there is an ebb and flow to the power of Chaos – in our period Chaos is at its lowest ebb in a long time.


Note w/ regards to the Vampire Counts bit, as its a bit less clear - the Vampire Wars ended before the Age of the Three Emperors (in fact, the Vampire Wars CAUSED the Age of Three Emperors) which coincides at least partially with the time period of the game per the map and earlier communications, so the earliest that events in TOW could theoretically take place is after the Vampire Wars are over.

That the game sidebars into a discussion about the scope of the first wave is irrelevant. Statements made explicitly about the first wave are true of the first wave and nothing else, subsequent waves still need to fit within the scope of the game, and everything in the article highlights that these things you desire do not. While I understand the way the paragraph regarding the first wave might lead one to think that the 9 "core faction" are only relevant to the first wave, the subsequent paragraphs expand that these 9 factions are core to the whole game and not just the first wave - I won't quote everything there, but I'll simply point to the key statement here:

In Warhammer: The Old World, these core factions battle endlessly.


Again, talking about the game here, not the first wave - these aren't the "core factions" of the first wave, they are the "core factions" of THE GAME.

This message was edited 1 time. Last update was at 2023/07/28 18:39:59


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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chaos0xomega wrote:

Note w/ regards to the Vampire Counts bit, as its a bit less clear - the Vampire Wars ended before the Age of the Three Emperors (in fact, the Vampire Wars CAUSED the Age of Three Emperors) which coincides at least partially with the time period of the game per the map and earlier communications, so the earliest that events in TOW could theoretically take place is after the Vampire Wars are over.


This bit is incorrect - the Vampire Wars are in the middle of the Age of the Three Emperors and the latter plays an important part in the Vampire Wars narrative and how both Vlad and Mannfred managed to get all the way to Altdorf.

The Ao3E started with the Grand Theoginist’s rejection of Magritta I of Marienburg as empress a few decades before the Vampire wars (1979 Magritta crowned, 2010 Vlad begins the Vampire Wars, 2051 Vlad defeated, 2145 Vlad defeated).

This game starts ~2200 at the earliest, so more than 50 years after Mannfred’s defeat (hence VC not an in scope faction). No Von Carsteins here (and the models are AoS ones now).

Although there is that Harkon emblem in the Border Princes. Possibly related to Walach Harkon (who is in exile since 1946) given the chalice. Probably not a traditional VC style faction though - Harkon’s not much of a Necromancer and he’s famous for knightly orders not legions of undead. Maybe a mostly human faction led by Vampires? Will be interesting to see how they play it.

As for the rest:

The article is fairly clear about the initial scope being between the WEM and the sea as you say, but GW have also put TOW emblems on their Cathay stuff and given their post-CHS neuroses about things existing without models, I’d be very surprised if they didn’t intend to make models for it at some point. And Cathay is *well* outside the initial scope of the game. Which does seem to indicate they have at least an aspiration to somewhat expand the scope in time (assuming it does well enough to justify it).

Though that’s likely to be many years off. And IMO we’re still very unlikely to see anything that’s still being sold in AoS.

   
Made in de
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Germany

Lord Zarkov wrote:

Though that’s likely to be many years off. And IMO we’re still very unlikely to see anything that’s still being sold in AoS.



If we take the most pessimistic position for a moment - purely for the purpose of a reality check - we only know for sure that Bretonnians and Khemri are coming (from the previewed models and renders) and that some currently sold (old) Empire kits while get removed from the AOS lineup and will get a re-release in TOW, even though we do not know the exact extent of that. Everything else, at this point, is either straight-up vaporware or just the vaguest statement of intent to release some stuff eventually. We don't know their intended release model (other than the fact that it will involve some books), and all the speculation about waves, avenues for expansion, setting progression and so on are just castles in the sky. Don't get too excited, don't set yourself up for dissappointment, we still know barely anything, and it's possibly that we won't get anything substantial this year at all, even though it's possible that some sort of release happens later in the year. Until we get more, and more specific and concrete information, at best we can be cautiously optimistic.

This message was edited 1 time. Last update was at 2023/07/28 20:02:09


 
   
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Tsagualsa wrote:
Lord Zarkov wrote:

Though that’s likely to be many years off. And IMO we’re still very unlikely to see anything that’s still being sold in AoS.



If we take the most pessimistic position for a moment - purely for the purpose of a reality check - we only know for sure that Bretonnians and Khemri are coming (from the previewed models and renders) and that some currently sold (old) Empire kits while get removed from the AOS lineup and will get a re-release in TOW, even though we do not know the exact extent of that. Everything else, at this point, is either straight-up vaporware or just the vaguest statement of intent to release some stuff eventually. We don't know their intended release model (other than the fact that it will involve some books), and all the speculation about waves, avenues for expansion, setting progression and so on are just castles in the sky. Don't get too excited, don't set yourself up for dissappointment, we still know barely anything, and it's possibly that we won't get anything substantial this year at all, even though it's possible that some sort of release happens later in the year. Until we get more, and more specific and concrete information, at best we can be cautiously optimistic.


Haha that’s fair tbh. It’ll all depend on how well it sells tbh. If it sells badly what you said may well be all we get. Fingers crossed it does well and we get many exciting expansions.

I’m good though. Will probably buy some TK and will hopefully enjoy using the legends rules for my VC and maybe CD.
Maybe expand into something else if it takes my fancy.
   
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UK

This game starts ~2200 at the earliest, so more than 50 years after Mannfred’s defeat (hence VC not an in scope faction). No Von Carsteins here (and the models are AoS ones now).

Although there is that Harkon emblem in the Border Princes. Possibly related to Walach Harkon (who is in exile since 1946) given the chalice. Probably not a traditional VC style faction though - Harkon’s not much of a Necromancer and he’s famous for knightly orders not legions of undead. Maybe a mostly human faction led by Vampires? Will be interesting to see how they play it.


Yeah there are plenty of Vampires who are not the Carsteins and are active -

Blood Knights you mentioned - various Strigoi and Necrarchs causing issues. Lahmians being Lahmians.
Genevieve Sandrine du Pointe du Lac Dieudonné is around - be great to have a mention or two - apparently she does meet Magnus the pious who she claims put his hand up her dress...

And at some point the Tzars successor gets turned into a vampire - she takes over after the Great war against Chaos

So be great if they foccussed on the other bloodlines for once.

Still they bothered writing an entire army book for Cathay - which is sitting doing nothing :( just release that - will sell like hot cakes

This message was edited 2 times. Last update was at 2023/07/28 21:27:11


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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You also have Neferara knocking around pulling strings via her wider bloodline. As the background goes? Who knows how many pale, tragic beauties that eschew sunlight are truly Lahmians?

   
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 Mad Doc Grotsnik wrote:
You also have Neferara knocking around pulling strings via her wider bloodline. As the background goes? Who knows how many pale, tragic beauties that eschew sunlight are truly Lahmians?


Yep hence the Lahmians being Lahmians

Although they could also have quoted Melissa (Gene's grandsire):
You hear the same stories over and over. Mostly, yarns about how we didn’t really loose the Undead Wars blah blah blah and are just biding our time before we emerge from our mountain fastnesses and take up our rightful positions as rulers of humanity blah blah blah.


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

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New short story for total war but obviously set in the world-that was (20 pages)



https://whfb.lexicanum.com/wiki/Master_of_the_Meteor_Wind_(short_story)

Lots of cool lore and artwork and hints at units we might get eventually.....for tabletop

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

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Lord Zarkov wrote:


As for the rest:

The article is fairly clear about the initial scope being between the WEM and the sea as you say, but GW have also put TOW emblems on their Cathay stuff and given their post-CHS neuroses about things existing without models, I’d be very surprised if they didn’t intend to make models for it at some point. And Cathay is *well* outside the initial scope of the game. Which does seem to indicate they have at least an aspiration to somewhat expand the scope in time (assuming it does well enough to justify it).

Though that’s likely to be many years off. And IMO we’re still very unlikely to see anything that’s still being sold in AoS.



In one of the videos on Cathay they discussed how Cathay trade caravans go to the Old World escorted by thousands of soldiers, etc and often have to fight against all manner of threats to get where they are going. To me that's been a hint as to how Cathay gets scoped into the game - they are coming to the Old World (continent) and getting involved in the fight. The maps of Cathay are likely for lore purposes I would guess.

 Mr Morden wrote:


Still they bothered writing an entire army book for Cathay - which is sitting doing nothing :( just release that - will sell like hot cakes


For 8e no less, seems a waste of resources.

CoALabaer wrote:
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Longtime Dakkanaut






Creative Assembly were using 8th edition material as a base for their Total War stat scaling.

That Cathay army book was probably just a bunch of stats and a couple special rule ideas for the more esoteric parts of the roster.
   
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I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic
   
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 His Master's Voice wrote:
Creative Assembly were using 8th edition material as a base for their Total War stat scaling.

That Cathay army book was probably just a bunch of stats and a couple special rule ideas for the more esoteric parts of the roster.


Apparently not - according to Andy Hall

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
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When they were asked on one of the Q&A panels after the reveal of the Paladin on Foot/Tomb King models, the indication was that Cathay and Kislev were still very much planned to be involved, they'll just be some time after the game's launched. A lot of the concept art etc. shown for those factions was done by GW, not Creative Assembly.
   
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 GaroRobe wrote:
I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic
Is it just me, or did the Forsaken get released and then become discontinued in the blink of an eye? I always wanted them, rules be damned, and I was playing lots of WHFB at the time. But I never got a chance. I would definitely jump at the chance to get a box or two just to paint.


 
   
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 KidCthulhu wrote:
 GaroRobe wrote:
I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic
Is it just me, or did the Forsaken get released and then become discontinued in the blink of an eye? I always wanted them, rules be damned, and I was playing lots of WHFB at the time. But I never got a chance. I would definitely jump at the chance to get a box or two just to paint.


Forsaken were also always something i'd wanted.

But then again i also always wanted chaostrolls in plastic and chaos ogres in plastic without the need to rely on ironguts.


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GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
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 GaroRobe wrote:
I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic


I too would be interested to know, because I want to know which kits are being redone.

Bretonnia's kits are overall pretty great imo. But the baseline Tomb kings really suck. I feel like if they just bring them back rather than a new kit Tomb Kings will be a pretty niche faction again.
   
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 KidCthulhu wrote:
 GaroRobe wrote:
I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic
Is it just me, or did the Forsaken get released and then become discontinued in the blink of an eye? I always wanted them, rules be damned, and I was playing lots of WHFB at the time. But I never got a chance. I would definitely jump at the chance to get a box or two just to paint.


It's not just you. I found it odd at the time that Warriors of Chaos got ported into AoS with I think their entire plastic range (albeit split up into different factions), but that specific plastic kit got dropped in spite of how recent it was. I want to say I understand. Forsaken had bad rules and no reason to exist, and the models assembled as intended weren't great. But GW kept a lot of worse plastic kits in production. I can only assume that the kit's sales must have been truly abysmal if GW would rather abandon it instead of spending time and money casting up more of those sprues.

Which is a shame. I thought as (mutation) bits for other models Forsaken were actually nice. I never got around to buying a box because of how quickly it was discontinued.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in au
Longtime Dakkanaut




 Geifer wrote:
 KidCthulhu wrote:
 GaroRobe wrote:
I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic
Is it just me, or did the Forsaken get released and then become discontinued in the blink of an eye? I always wanted them, rules be damned, and I was playing lots of WHFB at the time. But I never got a chance. I would definitely jump at the chance to get a box or two just to paint.


It's not just you. I found it odd at the time that Warriors of Chaos got ported into AoS with I think their entire plastic range (albeit split up into different factions), but that specific plastic kit got dropped in spite of how recent it was. I want to say I understand. Forsaken had bad rules and no reason to exist, and the models assembled as intended weren't great. But GW kept a lot of worse plastic kits in production. I can only assume that the kit's sales must have been truly abysmal if GW would rather abandon it instead of spending time and money casting up more of those sprues.

Which is a shame. I thought as (mutation) bits for other models Forsaken were actually nice. I never got around to buying a box because of how quickly it was discontinued.


I have actually seen a lot of people say they wanted or liked the Forsaken, but none has ever buy them.
Never seen the kit built in person, and I don’t even think I seen it pop up off GW website for painting or videos.
Seems like it was potentially just a very niche desire for even GW to keep around.
   
Made in de
Huge Bone Giant






Apple fox wrote:
 Geifer wrote:
 KidCthulhu wrote:
 GaroRobe wrote:
I wish they'd put out a list of OOP kits that are slated to return for TOW. We only know of a few (necrosphinx), but I imagine that it should be pretty simple to say XXX is coming back, but YYY is not.

I'd love the chance to get some Forsaken, even if they're cartoonishly bad. Since WoC are one of the factions, Im going to be optimistic
Is it just me, or did the Forsaken get released and then become discontinued in the blink of an eye? I always wanted them, rules be damned, and I was playing lots of WHFB at the time. But I never got a chance. I would definitely jump at the chance to get a box or two just to paint.


It's not just you. I found it odd at the time that Warriors of Chaos got ported into AoS with I think their entire plastic range (albeit split up into different factions), but that specific plastic kit got dropped in spite of how recent it was. I want to say I understand. Forsaken had bad rules and no reason to exist, and the models assembled as intended weren't great. But GW kept a lot of worse plastic kits in production. I can only assume that the kit's sales must have been truly abysmal if GW would rather abandon it instead of spending time and money casting up more of those sprues.

Which is a shame. I thought as (mutation) bits for other models Forsaken were actually nice. I never got around to buying a box because of how quickly it was discontinued.


I have actually seen a lot of people say they wanted or liked the Forsaken, but none has ever buy them.
Never seen the kit built in person, and I don’t even think I seen it pop up off GW website for painting or videos.
Seems like it was potentially just a very niche desire for even GW to keep around.


When they were released Forsaken also had the dubious benefit of a new and improved price point that people had not gotten used to yet. Not sure if it was 40€ for ten models, or 45€ like Witch Elves, but around here the consensus was that the models were definitely not worth that much. They were a bit ahead of their time. That kind of price only really got more common after AoS was released. Someone has to be first, of course, but I think it's safe to say that Forsaken didn't do a good enough job of winning people over despite the price.

This message was edited 1 time. Last update was at 2023/07/31 13:37:16


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Humming Great Unclean One of Nurgle






I like forsaken being in the game for narrative reasons; they fill the space between men and spawn. That said, I'd rather they not exist on the tabletop at all if the alternative is them being represented by that kit...

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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No idea how that happened but apperantly somebody found a new Bretonnian Pegasus? sprue at a car boot sale for £1.
reddit

This message was edited 1 time. Last update was at 2023/08/13 06:38:16


 
   
Made in de
Regular Dakkanaut





 Matrindur wrote:
No idea how that happened but apperantly somebody found a new Bretonnian Pegasus? sprue at a car boot sale for £1.


Looking great, thank you for sharing! This seems to be a hero on Pegasus, I guess the "regular" old ones will go back into production as they were. Nothing wrong with that, they were great and have aged well.

There is no way in hell this got found at a car boot sale. A dumb cover story, but some cover story I guess.
   
Made in no
Tail-spinning Tomb Blade Pilot






Someone may have dumpster dived at gw...

Let the galaxy burn. 
   
Made in ca
Nimble Skeleton Charioteer





Canada

Regarding the Forsaken, I managed to buy 2 boxes when the were available for my Tzeentch Warriors army! So GW sold at least 2 of those boxes

The standard models weren't that great, but some of the bitz were, and mixed with the old mutation sprue, spawns bitz and other weapons from other units, you could have some decent-ish looking minis!

Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)

Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts 
   
Made in at
Second Story Man





Austria

 Darnok wrote:
There is no way in hell this got found at a car boot sale. A dumb cover story, but some cover story I guess.
well, they guy posting that on facebook seems legit being just a guy buying stuff and asked what there what this all is.
he also "bought" and old Khemri Chariot and an new/unknown Flash Eater frame

so could be the dumpster diver selling stuff off without knowing what they have gotten, or this is a very good and thought thru cover story

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
 
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