Some questions on how people are playing CSM:
Transports with different mark of chaos: I don't see anything in the rules that says a transport must share the same mark as its passengers. Anyone think differently?
The wording of the marks rule says if you pick that ability from the dark pact, "critical hits are scored on a 5+". There is no limiting language to only the ability selected. This normally doesn't matter, but some weapons, like heavy bolters, have [Sustained Hits 1] built it. Or more importantly, hellbrutes handing out both abilities. Due to the working, if you are say Tzeentch and select [Lethal Hits], you now score criticals on 5+, so if you have a hellbrute near by giving [Sustained Hits 1] as well, you will trigger BOTH rules on a 5+. I don't see any RAW reason that would defeat that premise.
With the dark commune, you can't remove any dark commune models prior to the cultist models due to the leader rule correct? This can lead to some crappy coherency issues if you are not careful.
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