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Made in bg
Dakka Veteran





I'll be getting it for the terrain. The only interesting thing I find in the rules is the wait action. Getting the box, but sticking with kill team
   
Made in gb
Battlefield Professional




Nottingham, England

So if GW marketing is reading this then the next how to play video needs to be done by an unaccented person hidden behind some kind of mosaic..... Or go the "community" route and have two bearded thirtysomethings do it using bad lighting, pictures of them talking all the time with no sight of the game itself and forgetting to actually explain much of what is going on. With horrific background noise.

The game looks great and there is a surprising amount of day one releases, I think the big hurdle is going to be availability - lot of my group wants it IF they can get the starter. No starter = no interest. Mainly because buying the book andcards separate feels expensive compared to the box price.
   
Made in ie
Norn Queen






Dublin, Ireland

Or go the "community" route and have two bearded thirtysomethings do it using bad lighting, pictures of them talking all the time with no sight of the game itself and forgetting to actually explain much of what is going on. With horrific background noise.


Haha
I loathe those type of videos.

This message was edited 1 time. Last update was at 2019/07/19 07:44:54


Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Ridin' on a Snotling Pump Wagon






I think you'll find a whiney, nasal American accent is the best accent.

Particularly when any inflection and emphasis is seemingly dropped in at random.

You know the ones. The ones where you think it's meant to be a sneering tone, but is more, well, a sort of blubbering whine.

   
Made in si
Foxy Wildborne







Also with a permanent cold and snorting snot back up their nose.

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Made in be
Longtime Dakkanaut





 auticus wrote:
I'm referring to the factions that they have revealed. Right now, I have nothing to play warcry with and there are two factions I'd buy right now but I don't know when they are going to be released.

And a lot of people are in my same boat.


GW has the habit to say nothing unless announced on the Warhammer Community. Though the Warcry website implies the crow warband will be next to be out.

Honestly, I'll tell you to wait but it's also obvious the fear of missing out (FOMO) is part ot the marketing tricks nowadays. True unknown is how long will the starter set last...they don't sell the book alone for a good reason, IMHO, and fact that all warband rules/profiles are within the warband box is another trick to force you to buy the actual models rather than using proxies.

As for myself, it happens the Untamed Beasts and Iron Golems are both bands I would like to buy/play, so the starter set is appealing to me. As for being unable to play everything at the beginning, it's fairly common now. Conquest does the same.

This message was edited 1 time. Last update was at 2019/07/19 09:11:57


 
   
Made in si
Foxy Wildborne







What I'm currently wondering about is how many different fighter types some factions will have compared to others. If the warband list on the website is anything to go by, Ironjaws are only going to have 2 cards, FEC 3. But it also looks like some warbands have all the weapon options listed separately while others don't. For example, the Iron Golems page only lists 7 types when we know there are 9, but the Splintered Fang lists 10 including all minor wargear variants.

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40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

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Made in ie
Longtime Dakkanaut




Ireland

 TwilightSparkles wrote:
So if GW marketing is reading this then the next how to play video needs to be done by an unaccented person hidden behind some kind of mosaic..... Or go the "community" route and have two bearded thirtysomethings do it using bad lighting, pictures of them talking all the time with no sight of the game itself and forgetting to actually explain much of what is going on. With horrific background noise.


Yeah, because that is so much better...(/sarcasm). Just because I find Becca's voice to be false and the video scripted doesn't mean that the above you described is the thing that I find satisfying.

One of the best video of how to play was when GW did the first mission for Betrayal at Calth. That gave a good feel for the game and it came across as being natural, it didn't feel forced or scripted, while also showing how the game plays.

Edit found the video in question.
https://youtu.be/lMJ4QVvKaAM

This message was edited 2 times. Last update was at 2019/07/19 09:44:29


The objective of the game is to win. The point of the game is to have fun. The two should never be confused. 
   
Made in be
Longtime Dakkanaut





 lord_blackfang wrote:
What I'm currently wondering about is how many different fighter types some factions will have compared to others. If the warband list on the website is anything to go by, Ironjaws are only going to have 2 cards, FEC 3. But it also looks like some warbands have all the weapon options listed separately while others don't. For example, the Iron Golems page only lists 7 types when we know there are 9, but the Splintered Fang lists 10 including all minor wargear variants.


I bet it will be like Kill Teams - they will add more types in the future. I wouldn't be surprised if they put extra fighters/classes for every chaos warband as well (how about some cavalry / "real" chaos warriors-like ?). That means the profile cards will be out in the same time of the miniatures / with another wave of "blisters" for the existing AoS factions. For now, we only have those to play. It's on purpose, so that they keep selling this on long term.

To be honest, I still feel Warcry is really designed to be played with Chaos factions only - the others factions feel they were added afterwards, to me. Sure, they can have their "own quest" and such, but by reading the way the campaign is designed, it is really a Path to Glory game - the old school chaos version of it, I mean.

Actually, I think there is a way to treat ghouls, skeletons, grots and orruks like wandering monsters, a bit akind to the chaotic beasts. Idoneth and Daughters of Khaine really feel out of place in the Allpoint, IMHO.

This message was edited 3 times. Last update was at 2019/07/19 09:45:29


 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Hey guys, real American here. I can attest the way Becca Scott uses inflection is not an American accent but a speech pattern (which I also find sounds very insincere). It doesn't help that it is often paired with overly pushed commercials and what not. To be fair I don't have a huge problem with how to play video, I think Becca does a very good job explaining the game and I like how she conducts the presentation, but I would like it a lot more if she dropped the inflection.

I still think Ash from GMG does the best review and how to play videos I have seen.

I'm pretty excited to see what we hear on open day tomorrow. Also that Stormvault Map looks fantastic. I've seen the terrain before, but never paid it much attention until I saw it painted up in those colors.

 
   
Made in ie
Norn Queen






Dublin, Ireland

Dosnt matter Beccas pretty hot anyways.

Oooo Ratius you didnt go there did you?

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Longtime Dakkanaut





We’ve seen the two warband outlines from the pages in the book, that brings us to 8.
But is there no word on what the 9th chaos warband might be?
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Danny76 wrote:
We’ve seen the two warband outlines from the pages in the book, that brings us to 8.
But is there no word on what the 9th chaos warband might be?


Is there supposed to be nine? I hadn't heard of that. Eight would make a lot more sense you'd think.

 
   
Made in gb
Longtime Dakkanaut





8 would if they were based on the 8 realms, but as we know there is only 7 based on that...


Anyway, the Warcry rulebook has rules for 9 Chaos and 9 other Grand Alliance warbands..
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Let's stay on topic, please - that's enough of a tangent on the how-to-play announcer's accent / etc.

Thanks all!


This message was edited 1 time. Last update was at 2019/07/19 10:15:56


 
   
Made in ie
Longtime Dakkanaut




Ireland

 Sarouan wrote:


To be honest, I still feel Warcry is really designed to be played with Chaos factions only - the others factions feel they were added afterwards, to me. Sure, they can have their "own quest" and such, but by reading the way the campaign is designed, it is really a Path to Glory game - the old school chaos version of it, I mean.


Agreed, given the theme of the game is Warbands trying to fight to gain Archeon's blessing, it does seem somewhat off having non chaos factions roaming around. Personally I think it would be much better if it was random big monsters roaming around. What better way to prove your Warbands skill and worthiness than killing a big monster?

That being said, from a marketing point of view having it as just chaos would limit their sales potential... which is something that a new game is not likely to do. Hence why the other factions feel added on as an afterthought.

The objective of the game is to win. The point of the game is to have fun. The two should never be confused. 
   
Made in us
Regular Dakkanaut




 stonehorse wrote:
 Sarouan wrote:


To be honest, I still feel Warcry is really designed to be played with Chaos factions only - the others factions feel they were added afterwards, to me. Sure, they can have their "own quest" and such, but by reading the way the campaign is designed, it is really a Path to Glory game - the old school chaos version of it, I mean.


Agreed, given the theme of the game is Warbands trying to fight to gain Archeon's blessing, it does seem somewhat off having non chaos factions roaming around. Personally I think it would be much better if it was random big monsters roaming around. What better way to prove your Warbands skill and worthiness than killing a big monster?

That being said, from a marketing point of view having it as just chaos would limit their sales potential... which is something that a new game is not likely to do. Hence why the other factions feel added on as an afterthought.


It’s not surprising Morathi, Nagash And Sigmar would send their forces into the All Points they do want to keep an eye on Archaon and as said the area was a center of trade for the Mortal Realms before it fell to Chaos so there may be magical knowledge and artifacts buried there yet. Of course the Bonesplittaz just want the magical power of the beasts, Ironjawz fight and so forth.
   
Made in gb
Longtime Dakkanaut





Having those options in there for warbands to use, but not get a campaign run of their own would be good.
As it makes sense that Archaon may want certain groups or enemies taken out, and that’s what you’d be playing.
So having the rules there so player two can in effect control the enemies for you is cool.
The fact that they then have the ability to do their own string of campaign missions building up the warband, that’s the bit that doesn’t then fit though..
   
Made in gb
Decrepit Dakkanaut




UK

Cataphract wrote:
 stonehorse wrote:
 Sarouan wrote:


To be honest, I still feel Warcry is really designed to be played with Chaos factions only - the others factions feel they were added afterwards, to me. Sure, they can have their "own quest" and such, but by reading the way the campaign is designed, it is really a Path to Glory game - the old school chaos version of it, I mean.


Agreed, given the theme of the game is Warbands trying to fight to gain Archeon's blessing, it does seem somewhat off having non chaos factions roaming around. Personally I think it would be much better if it was random big monsters roaming around. What better way to prove your Warbands skill and worthiness than killing a big monster?

That being said, from a marketing point of view having it as just chaos would limit their sales potential... which is something that a new game is not likely to do. Hence why the other factions feel added on as an afterthought.


It’s not surprising Morathi, Nagash And Sigmar would send their forces into the All Points they do want to keep an eye on Archaon and as said the area was a center of trade for the Mortal Realms before it fell to Chaos so there may be magical knowledge and artifacts buried there yet. Of course the Bonesplittaz just want the magical power of the beasts, Ironjawz fight and so forth.


Never underestimate the lure of treasure and riches for convincing a group of people to enter into the depths of hell for a prize.
When you consider the power of some artifacts you can well see a Lord of King or Tribe leader sending advanced parties sneaking into the depths of Chaos infested lands. Heck in the Old World Gotrek and Felix join a dwarven airship crew as they venture far into the Chaos Wastes in search of a lost Dwarven City all to claim an ancient weapon of great power.

A Blog in Miniature

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Made in fi
Dakka Veteran




Vihti, Finland

Well I can think that Bonesplittaz willingly fight in arena is for them get shot at killing Archaons mount. Good idea for scenario anyway.

Seriously, the only reason why Big Stabba is even avaible is for that sole scenario only.
   
Made in ie
Fixture of Dakka






GMG Warcry review


All the Battleplan cards are in the book so you don't have to get them separately if you're only buying the book.


This message was edited 3 times. Last update was at 2019/07/19 12:47:35


 
   
Made in gb
Infiltrating Broodlord





England

I think a big factor for non-Chaos folks being in WC is that the Dev's wanted to pre-empt the calls for folks to have rules for their faction.

 Nostromodamus wrote:
Please don’t necro to ask if there’s been any news.
 
   
Made in us
Clousseau




While simultaneously making the chaos folks wait for their preferred faction to get released sometime later in the year.
   
Made in us
Auspicious Aspiring Champion of Chaos






 auticus wrote:
While simultaneously making the chaos folks wait for their preferred faction to get released sometime later in the year.


I seriously doubt printing a few cards for some SCE in any way delayed the release of new models.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Clousseau




I'm not implying that that is the case at all (that printing cards caused a delay)

I'm saying GW's intentional model of trickling releases makes games stillborn since the full game is not released, and people don't want to play factions they don't enjoy and also don't want to wait up to a year to be able to play.

I don't have any of the factions already supported. Additionally the two factions I want to play, I have no idea when they will be released. This is the case with a lot of folks in my area and why very few people are going to buy in, which leads to it not getting played, which leads it being like every other game GW releases in my area: other than 40k and barely AOS... no one plays any of the other games.

This message was edited 1 time. Last update was at 2019/07/19 13:38:13


 
   
Made in us
Longtime Dakkanaut





As others have stated, I feel like the other factions will be released fairly rapidly. You can see them displayed on the new website, with clear pics of all the models in the units. That's not something they'd do if the models won't be released for months. As for the unrevealed warbands, they probably are going to be released in a couple months.
   
Made in gb
Decrepit Dakkanaut




UK

In fairness GW is likely only staggering to overcome production issues - they still don't have their new factory and even a 2 week wait is going to hit them hard. Heck even on support materials like Contrast Paint they can't get several colours in stock anywhere before they vanish.

Plus it lets them drag out the release. Whilst battle reports and lore articles are nice; nothing gets people more interested than an actual product related release. I think GW's choice is to either have super long gaps with bigger releases or shorter gaps with smaller releases and their chioce is to go for the latter.
IT fits their production system better and it also prolongs the period of time GW can keep a high attention focus on the game; esp when its something like Warcry.



Also lets not forget we don't know the time-scale for their release plan; this is info we should learn of tomorrow. It might be that more faction packs for exsiting factions and more wabands are only weeks away or a month or two - or a year. We really don't know


That said GW is also keen for people to buy into Warcry, so from a marketing side they want to encourage people to get involved with a chaos warband - to buy models for it. Esp since those getting involved with their existing armies are likely to only buy a rulebook and card pack.

Hopefully tomorrow will ease some tensions and concerns people have.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Clousseau




GaroRobe wrote:
As others have stated, I feel like the other factions will be released fairly rapidly. You can see them displayed on the new website, with clear pics of all the models in the units. That's not something they'd do if the models won't be released for months. As for the unrevealed warbands, they probably are going to be released in a couple months.


Time will tell but this would be the first time they did such a thing if that is true. I forsee a faction coming out a month. Which means the game as it stands right now is not fully released until winter 2020.

The marketing strategy they employ is "they will buy in NOW and then they will add to their collections on trickle releases, thus ensuring us maximum profit" which to a point is true because if they release the full game now, many if not most would buy the faction they like and thats it.

This message was edited 1 time. Last update was at 2019/07/19 14:31:53


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Faction Focus: Order, Death, Destruction

So the motivations are laid out there for why these factions are there. They all make sense. But don't let that stop the complaints about more non-Chaos stuff!
   
Made in us
Rampaging Chaos Russ Driver





Albany, NY

 Kanluwen wrote:
Faction Focus: Order, Death, Destruction

So the motivations are laid out there for why these factions are there. They all make sense. But don't let that stop the complaints about more non-Chaos stuff!


This is a great overview. I'm most curious at this point to see point values. It seems like Zarbag's Gitz make a great start to a Gobbo force, but I want to see how much more stuff I'd need.

   
 
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