The Alaitoc
The Path is rigidly adhered to on the Alaitoc craftworld. Many of their Eldar chafe and bridle at the structure and turn to the Path of the Outcast and the places between stars to find new Paths to follow.
Whenever the Alaitoc battle, Rangers and Pathfinders appear like ghosts, rising to defend their brethren. They appear, they fight, and then they are gone again.
Infantry
Guardians and Starcannon
Guardians
Guardians and Scatterlaser
The Path is hard, but there are still many who remain with the Craftworld. Some have given up the mantle of Outcast in favor of Artisan or Poet, but they always fight for the Craftworld because there's almost nothing left for them to fight for.
Approximately 370 points
Warrior Aspects
Dire Avengers
Asurmen's temple is well established on Alaitoc, as are all the warrior temples.
Striking Scorpions
Striking Scorpions on Alaitoc almost always train under an Exarch that can lead them through the shadows. They work to complement their Ranger brothers in the field by appearing from nowhere.
Dark Reapers
Warp Spiders
Fire Dragons
Howling Banshees
Approximately 1000 points
Seers
Farseers
The Farseers know what they're doing and drive their Outcasts away with a purpose. Whenever the Rangers and Pathfinders gather, they bring news and share information. And there are many among them who are capable of bringing this information to the Seers and the Council.
Council of Six
The number on the Council is always equal to the number on the Battlefield.
Wraithguard
The Wraithguard are the regular bodyguards of the Council and the Seers.
Approximately 550 points
Allies
Harlequins
Outcasts everywhere come into regular contact with the dangerous Harlequin.
Approximately 150 points
Support Units
Falcon Grav Tank
Wraithlord
Distort Cannons
Approximately 460 points
Outcasts
Jungle scouts
Snow beast trackers
Hive City infiltrators
Savannah water seekers
Web walkers
Pathfinders de-cloaking to fire
They come from every world and sector of the Galaxy. When their spirit stones are lost, their brethren go to gather them. And when they are found, they share their paths with the Craftworld. This is how the Alaitoc survive.
Approximately 530 points
Army total: Approximately 2500 points