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Big Mek Booma  [RSS]
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Sarigar
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Joined: 2005/10/30 23:25:01
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As always, very cool stuff. I'm working on Orks nowadays and your stuff is very inspirational.

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jamsessionein
Smokin' Skorcha Driver

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Been painting a little bit more - got his power claw arm done, and started on the backpack a bit. The backpack in particular is a fiddly bit to paint just because of how hard it is to get at all the nooks and crannies. If I had half a brain, I would have left those coils as separate pieces. :( In any event, I just want to mention how lovely these new Citadel washes are. Most of the metals on these things are done just with boltgun metal, a wash of gryphonne sepia, and a black wash.





I'm still working on cleaning both of them up, but I think the claw in particular has a nice tone going on - oily and rusty, but not too much, so it looks... maintained, let's say. Those little coils on the inside of the forearm made from springs were masked off when I was priming, since I figured no thinning of paint would properly maintain the detail there. Instead, it managed to avoid getting primed, and I've simply hit them up with the sepia and black washes to make them mostly match.

The backpack coils are something I'm still not happy with. I really wanted them to look more glowy, but it's very hard to manage any kind of painting on them just because of how little space there is between them for a brush. It looks okay, though I may try a thin white highlight on the coils to make them look a bit brighter later on - depends how brave I feel.

Going to get a start on Booma's body now, and the hammer.



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jamsessionein
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So I buckled down and got most, if not all of Booma done.

I got snap-happy with the camera because I am happy with how he came out, so there's a bunch of photos below.















At this point, I'd love any feedback on things I should look at or touch up before I varnish him. The banner grot needs some painting love next. I'm still not happy with how the coils look, but I'm not going to work more on those because they are infuriating to paint.



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Teek
Lead-Footed Trukkboy Driver

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Joined: 2008/01/07 16:29:24
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I'm stoked about this recent painting trend you've struck, Ein. Booma's looking super, the only thing I'd touch up (and you've already mentioned it giving you fits) is that large lens. If you want crosshairs, maybe some painter's tape masking could help get crisp, square edges.

But minor quibble aside, he's looking great. Excellent modeling, and a great paint job. The cybork arm especially, the paint really pulled the different pieces together nicely. Care to elaborate any more on your success with the washes for the ork skin?

If Gork had wanted you to live, he would not have created me.

"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys

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Clang
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Personally I'd drill out the holes in his backpack exhausts a little more, to make them look like thin metal.

And the boot colour looks awfully similar to the base colour - I know you want grubby boots, but they merge into the base a bit too much (although I guess that depends partly on how you're basing the rest of the army). Personally I'd highlight the 'rocks' on the base a slightly different colour to contrast with the boots more.

But otherwise fabulous!
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InyokaMadoda
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Joined: 2008/04/25 18:51:28
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Looks great, although the skin tone seems a little 'bright' compared to the darker washed metals and body. I love this model though - it all hangs together so well!

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Anung Un Rama
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Joined: 2006/03/08 07:29:44
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Great work Ein. Nice to see that you actually do paint sometimes
It all fit's together just nicely. The metal is simple, yet effective.

The coils could look a little better if they were justa little brighter, but you said already you won't do more work on them. Just though I should mention it...

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Sarigar
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Overall, a great looking model. My only quibble is the crosshair on the lens. It's a bit bland and not very crisp, but this is minor. Thanks for posting the finished product as it's been enjoyable to check out the progress.

Can't wait for the Grot.

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Arglebooster
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I'm not really sure what my problem is with it, but I don't really like the red on the hammer glyphs. I think it could be a little more vibrant.
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jamsessionein
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Some more pictures here. Grot's been painted, and Booma's been touched up a bit (see: lens color and the 'crosshairs'). The only thing I am still working on a bit is making those hammer glyphs a bit more defined.









What do you guys think? The grot needs a catchy name. I liked 'Fixit', but that's the same as the grot that rides along with the Ork character Wazzdakka.

This message was edited 1 time. Last update was at 2008/06/29 19:39:54




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MagickalMemories
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Grot Name: Banna Git
I like the crosshair change.
Honestly, I think the lens would be better without it or with a small circle in the center of the lens and lines dissecting it at N<S><E and W but not meeting in the middle. KWIM?
Still like it, though.

Tboots & base are still a bit too close in color, IMO.

Also, the gears on the bases blend in with the other debris too much.
I'd paint them in a bronze or "brown based" metallic, then dirty them up A LITTLE with the colors of the rubble on the base.


Even if you didn't do that and left it As-Is, I give you top marks.

Eric>

Boss_Salvage wrote: I have to try not to be too whiny about my own lack of female dice handlers...
GW's rules are NOT permissive. They are restrictive.
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Death By Monkeys
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How about Mr. Pinchy for the Grot's name?

Great models, man - I continue to be a big fan of your Ork work.

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG
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lets_get_em_boyz
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Gadgit

pronounced gadjit
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InyokaMadoda
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How about Tweek?

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Anung Un Rama
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I like Gadgit.

BTW: Fixit is no longer mentioned in the new book. Maybe he got sick of Wazdakka and left him

the Red Rokk Raidaz
a growing force with allied and
Craftworld Erl-Kiam

Belphegor wrote:
OMGZOR!
THE NEW CODEX: DEMOCRATIC DEMOCRACY IS BROKEN!!!1!

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Death By Monkeys
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InyokaMadoda wrote:How about Tweek?

Yeah, I'll second that one.

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG
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CaptKaruthors
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Those are awesome.

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MagickalMemories
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How about Ratchit?

Say it fast and people will think you're using a naughty word.

Eric

Boss_Salvage wrote: I have to try not to be too whiny about my own lack of female dice handlers...
GW's rules are NOT permissive. They are restrictive.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
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jamsessionein
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While Booma himself is (mostly) good and done, there still remains the small little issue from earlier in the thread - I want him to have a Shokk Attack Gun.

My initial attempt at making the SAG spin was okay, but that motor was extremely picky about operating, and spun the SAG bit at insane speeds. I've done some rummaging around in my home and come up with a lego motor that is the complete opposite end of the spectrum, doing maybe 20 RPM with the SAG bit.



It's also a touch noisy, but I don't suppose a SAG would be all that discreet.

Anyway, the question I'm really shooting for is, is that too slow? I've been completely incapable of finding a motor <12v that will suit my needs - something small, with enough torque to spin the bit, but not at 14,000 RPM. I don't need to actually open a tear into the warp, for god's sake.

This message was edited 2 times. Last update was at 2008/07/01 01:14:22




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Alpharius
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That is *perfect*, especially with the racket it kicks up!

Nice!

This message was edited 2 times. Last update was at 2008/07/01 03:10:12

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Death By Monkeys
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I agree that the noise it makes is perfectly appropriate - it'd be nice if it were a little faster.

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG
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ArmoredReaper
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tattoo, for the midget from fantasy island

da plane, da plane.......

[Thumb - fi04.jpg]

This message was edited 1 time. Last update was at 2008/07/01 04:42:57


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War Pigg
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Just getting caught up with the Orkiness in the forum, Nice Mek, really like him. as for the SAG, sure its sluggish but as you said it dont have to rip a tear in the warp.
- So, i thinks it plenty fast enough

Also, since i think of it, the grot should be.........umm.......... boot-legga, for the orks' distaste of anything non-orky

P.S. is a Gretchin the samething as a Grot?

This message was edited 3 times. Last update was at 2008/07/01 05:03:41


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ArmoredReaper
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i was just joking, but what about tattoo in a orky kind of way(im no good at the whole ork ways of speaking). nice model though, i realy like it probably one of the better orks iv seen painted. is the rest of your army look this good?

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Clang
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20rpm looks fine, you can actually see it rotate, unlike with highspeed. Admittedly something like 60rpm or even 120rpm would be better, but reliability is more important, you don't want to have a busted motor by the end of each game
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akira5665
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Love the conversion, love the paintwork......just amazing.

As for a name...."Slaarki, the Ninja Grot"

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Aduro
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I absolutely LOVE the way the mech arm was painted up. That's just the new washes over boltgun? Full coverage or just painted into the cracks? I assume one color in some parts, the other in others?

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jamsessionein
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Aduro wrote:I absolutely LOVE the way the mech arm was painted up. That's just the new washes over boltgun? Full coverage or just painted into the cracks? I assume one color in some parts, the other in others?


Just washes over boltgun. I believe the technique I used is the highly sophisticated 'slop that stuff on' approach. Hint: I just slopped that stuff on.



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jamsessionein
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I think this is about right.



It's a rumble motor from a broken Gamecube controller with a resistor there to slow it down a touch. It's whirling at around 120 RPM, if I had to guess - I am pretty happy with this speed, visually, since it's not going to try and take off and fly across the table. The motor's admittedly a bit large, but I can manage it. I'll get to work detailing it when I get time, though tomorrow morning is dedicated to trying to get some stupid Night Goblin Fanatics for my Warphead project.



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fnc821
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yours looks good but i think the moter might be to big for the gun, you might want to try this but use some sort of dial or a resistor to control the speed.

This message was edited 1 time. Last update was at 2008/07/03 02:45:53


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