Switch Theme:

AOS N&R (Adepticon p211, Range Purge p221)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Emboldened Warlock





Wow. The old Skaven Clanrats were pretty great models at their time, but the new ones make them feel dated. Great poses, lots of character.

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Also, it might just the pose in the comparison photo. But the news look to be a wee bit smaller.

   
Made in gb
Longtime Dakkanaut






Ohh now those are rats of unusual size.
   
Made in pl
Horrific Hive Tyrant





New rats are good but I wonder if there will be options to not have models with shield in right hand, I hate it.

This message was edited 1 time. Last update was at 2024/04/08 13:14:09


 
   
Made in us
Regular Dakkanaut




They look as if they'll at least rank up somewhat decently on squares, too.

   
Made in si
Foxy Wildborne







Their wooden bastions are as likely to fall apart as stop an attack from a Stormcast Eternal


4+ save on clanrats confirmed

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Audacious Atalan Jackal






these are simply just incredible


this one is my favorite. the diseased, rotting skin looks so good, especially because it doesn't feel like it overlaps with Nurgle (as it otherwise might have)

but also, these don't feel overcomplicated. there's a lot of detail, but i imagine that once you start batch painting these guys, it's going to go quickly

she/her
i have played games of the current edition 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 stahly wrote:
Wow. The old Skaven Clanrats were pretty great models at their time, but the new ones make them feel dated. Great poses, lots of character.


I thought I was pretty happy with the old ones until I saw the new ones. Really like these and I really liked the old ones anyway.
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

I feel those Clan Rats also have a lot of Warhammer Old World potential!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in us
Longtime Dakkanaut






Richmond, VA

 Shadow Walker wrote:
New rats are good but I wonder if there will be options to not have models with shield in right hand, I hate it.

Yeah, I really want to know what options they have. Like are the two that are double-handing their weapons different from the others? Do they have to have shields? Any options to swap heads or arms around? I assume not with the starter set, but the I am more wondering about the eventual solo release.
   
Made in pl
Horrific Hive Tyrant





 Scottywan82 wrote:
 Shadow Walker wrote:
New rats are good but I wonder if there will be options to not have models with shield in right hand, I hate it.

Yeah, I really want to know what options they have. Like are the two that are double-handing their weapons different from the others? Do they have to have shields? Any options to swap heads or arms around? I assume not with the starter set, but the I am more wondering about the eventual solo release.

If they are like Liberators than it does not matter if you give them shields or not, same profile.
   
Made in us
Longtime Dakkanaut





It depends on if the starter models end up being the ones that get a wider release
   
Made in pl
Horrific Hive Tyrant





 GaroRobe wrote:
It depends on if the starter models end up being the ones that get a wider release

Termagants were starter ones with an upgrade sprue so it may be similar here. Or simply rats will have no options that matter in game, and what you have in starter is what you will get later in a unit box.
   
Made in de
Longtime Dakkanaut





Love em.
   
Made in gb
Fixture of Dakka





So, it looks like the Stormcasts are going to be playing Wak-a-Rat for 4th edition.

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Dakka Veteran




I like these clanrat sculpts a lot. Hope to see going through the same good level of transition. And rat ogres.. that should be too hard though, as they were too dated, especially compared to other kits of the same era.

The warp weapon guy is too cartoony. Fingers crossed, that rogres don’t go in the same direction.
   
Made in us
Longtime Dakkanaut





Did this rat eat through his leg or something?
[Thumb - 42002CCD-B08C-4E1A-8EC1-18FD0188DB9A.jpeg]

   
Made in us
Stealthy Warhound Titan Princeps






It's wrapped around the leg with it's shoulder in front of the leg.

I'm on a podcast about (video) game design:
https://anchor.fm/makethatgame

And I also stream tabletop painting/playing Mon&Thurs 8PM EST
https://twitch.tv/tableitgaming
And make YouTube videos for that sometimes!
https://www.youtube.com/@tableitgaming 
   
Made in at
Second Story Man





Austria

 Shadow Walker wrote:
New rats are good but I wonder if there will be options to not have models with shield in right hand, I hate it.
from those pics at least the core box models have their shields fixed to the body, so no swapping things around with those

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Dakka Veteran






Pretty spot-on to the 7th sculpts, just re-adjusted to modern proportions and scale. Nothing that particularly marks these out as AOS. I can appreciate that, but on the other hand, it feels “safe”. That said, that makes me wonder if they do intend these to do double duty once TOW’s initial release is settled.

The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in gb
Longtime Dakkanaut






They've made it pretty damn explicit at this point that they want no crossover between systems.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 Malika2 wrote:
I feel those Clan Rats also have a lot of Warhammer Old World potential!


*hiss*

These are age of sigmar models now, keep your grubby square-base loving paws to yourself.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
They've made it pretty damn explicit at this point that they want no crossover between systems.


Denial is a hell of a drug.

This message was edited 1 time. Last update was at 2024/04/08 14:51:41


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Longtime Dakkanaut





I'm eager to see the other sculpts, but those clanrats will absolutely feature in my old world army.
   
Made in gb
Longtime Dakkanaut






chaos0xomega wrote:
 Malika2 wrote:
I feel those Clan Rats also have a lot of Warhammer Old World potential!


*hiss*

These are age of sigmar models now, keep your grubby square-base loving paws to yourself.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
They've made it pretty damn explicit at this point that they want no crossover between systems.


Denial is a hell of a drug.


Whatever you say man.
   
Made in nl
Been Around the Block




 Scottywan82 wrote:
 Shadow Walker wrote:
New rats are good but I wonder if there will be options to not have models with shield in right hand, I hate it.

Yeah, I really want to know what options they have. Like are the two that are double-handing their weapons different from the others? Do they have to have shields? Any options to swap heads or arms around? I assume not with the starter set, but the I am more wondering about the eventual solo release.


Rulewise odds are zero difference whatsoever how you build them.

Tow players more relevant for those
   
Made in us
Longtime Dakkanaut






Richmond, VA

 Shadow Walker wrote:
If they are like Liberators than it does not matter if you give them shields or not, same profile.


I am sure you're right. I meant more for making each unit look unique. Even if it does nothing in-game, options are always a positive in my book.
   
Made in nl
Been Around the Block




chaos0xomega wrote:
 Malika2 wrote:
I feel those Clan Rats also have a lot of Warhammer Old World potential!


*hiss*

These are age of sigmar models now, keep your grubby square-base loving paws to yourself.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
They've made it pretty damn explicit at this point that they want no crossover between systems.


Denial is a hell of a drug.


Gw denied squares ever coming back as well.

And doesn't matter what gw says. Models work in tow just fine and we have rules.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Until you look at the prices. Have fun building your skaven army spending $60 for a unit of 10, you'll only need about 10 boxes to cover your core needs for the typical army.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Longtime Dakkanaut





chaos0xomega wrote:
Until you look at the prices. Have fun building your skaven army spending $60 for a unit of 10, you'll only need about 10 boxes to cover your core needs for the typical army.

There will be plenty of sprues around for cheaper than that when the new starter hits the shelves. Gotta be fast
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 BertBert wrote:
chaos0xomega wrote:
Until you look at the prices. Have fun building your skaven army spending $60 for a unit of 10, you'll only need about 10 boxes to cover your core needs for the typical army.

There will be plenty of sprues around for cheaper than that when the new starter hits the shelves. Gotta be fast


I'm not so sure. They massively overproduced last time on Dominion. One of two things will happen this time:

1. They will scale back production numbers and dramatically underprivileged, failing to account for the parasitic demand caused by TOW. There will be a mass shortage of AoS4 launch boxes, vicious wailing will ensue.

2. They will not scale back production numbers and will accurately account for TOW demand effects, but the poorly performing (according to AoS haters/TOW fans) Stormcast range will have no demand behind it, leading to a skaven shortage and the price of clanrat sprues inflating to the point it offers minimal savings.

2 is honestly more likely once you factor in the release of the 3 "levels" of starter sets. I expect there will be a lot of excess stormcast sets on the market that skaven fans won't even be able to pay people to take (which will limit the value savings to be had to skaven players).

This message was edited 1 time. Last update was at 2024/04/08 15:28:56


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
 
Forum Index » News & Rumors
Go to: